Full game out in October
Wilmot Works It Out is, of course, the sequel to Hollow Ponds and Richard Hogg’sWilmot’s Warehouse, again published by Finji. That game was about organising a warehouse. This game is about doing picture puzzles, around 60 in total. The puzzles are delivered to Wilmot’s doorstep by an affable postwoman. You drag each parcel into the middle of his house and shake out a jumble of rounded squares, then set about sliding them together. Then you hang the picture on your wall, and the postwoman shows up with another picture. The sound is immediately blissful: the soft click of tiles meeting, the plop of a completed picture settling into place, the laidback escalation of the piano accompaniment.
I sense, however, that there’s more going on beneath the surface. Perhaps it’ll have something to do with the way successive delivery parcels mix up pieces from different puzzles. Or maybe complexity will arise from the unlocking of “new rooms and customisation items to decorate with”.
Even if it proves as straightforward as it seems, Wilmot Works It Out is already a lovely creation that saturates the veins with calm. It’s also out quite soon on 23rd October. Find out more and sample the demo for yerself onSteam.