The ironSource merger and awful comments from Unity’s CEO rightly slammed by indie devs
Respectfully, I’m pretty sure the actual reason I’m a “fucking idiot” is because I’m still using their producthttps://t.co/Aj9eEa5gTL
Riccitiello has sinceapologisedfor those comments, insisting they were taken “out of full context”, but needless to say, it’s not a good look.
Compounding all this is Unity’s recent swathe of redundancies.Kotakureported at the end of last month that Unity had recently laid off hundreds of staff, or around 4% of their workforce. A hiring freeze was put in place across all departments. This came two weeks after Riccitiello reassured Unity’s employees that the company was not in financial trouble and wasn’t intending to lay anyone off.
While Riccitiello insisted in the PocketGamer interview that more than half of the laid-off staff were rehired in other parts of Unity, the news that Unity was merging with a mobile ad company so soon after hundreds of staff were let go has been widely slammed by developers, including Celeste dev Noel Berry:
Unity last month: Lays off hundreds of employeesUnity this month: Spends 4.4 billion in stock options to merge with a malware ad company
It’s a messy state of affairs, and those after a more in-depth breakdown of this whole mess should head over toGame Developer, who have carefully laid out the entire, awful timeline.