How does one break the femur of a slime?

One of my lesser quality tests for anRPGis whether the shopkeepers complain at you for not buying anything. Grumpy shopkeepers, good RPG. This most specific of litmus tests has served me well, although I must admit that I’d happily upgrade it to ‘shopkeepers you can attack’, would that not disqualify 99% of games. But not turn based dungeon crawlerThysiastery, it turns out. This “dungeon crawler RPG featuring traditional roguelike and turn-based gameplay” apparently trusts you enough to let you recklessly batter its friendly wandering lizard merchants. You’d be a monster for it, of course, but it’s nice to have options.

“Command a party of bearers of the Brand, drawn into a vast Labyrinth. Recruit while exploring the Labyrinth in hope of finding a way out, and its secrets will be revealed as you delve deeper,” reads theSteam page. The basic premise here should be familiar to anyone who’s played old-school dungeon crawlers likeEye Of The Beholder, or modern revivals likeLegend Of Grimrock. Your party of four shuffles around in first person, turn-basedly slaying monsters with attacks like ‘femur breaker’ and ‘lobotomise’. You’ll level up, hoover up shinies, make discoveries. You know. Adventure shit. Here are some more details: