Great fixer upper opportunities

There was a small recording blip at the start of this week’spodcast, but apart from the opening banter we’ve got a great episode this week. We open an estate agent to appraise the houses in games that would actually be good to live in. It turns out there aren’t that many. Not a lot of them would be convenient.

There’s an excellent Cavern Of Lies this week, in which Nate hosts a game-themed episode of Through The Keyhole in character as Lloyd Grossman/a robot version of Matt Berry. We also have some great diversions and some opening chat about the time my friend was a real life suspect in a murder for a few days. Plus: Matthew had an unpleasant experience watching House Of Gucci.

You can listen above, or onon Spotify,iTunes,Stitcher, orPocket Casts. You can find theRSS feed here, and you can discuss the episodeon our Discord channel, which has a dedicated room for podcast chat.

Music is by Jack de Quidt.

LinksWe discuss the merits of various houses that we have known and killed people in as Ian Hitman in theHitmanseries.

Would you live in the big weird castle inDragon Age Inquisition? Probably not.

There are some great weird houses in theDishonoredseries.

The family homes inGone HomeandWhat Remains Of Edith Finchwouldn’t be bad too bad.

There are some good houses inResident Evil Village, provided you can clear out some of the monsters first. Similarly, there are nice places to live inRed Dead Redemption 2, as long as it’s not the house with a bear already in it.

What about a future home?Mass Effectcan offer space houses, while inCyberpunk 2077you could have a flat with a burrito vending machine in it!

Recommendationsthis week are The Cage by Kenzo Kitakata, a Japanese hardboiled thriller,A Marvellous Light by Freya Marske, a magic adventure and/or gay romance book, and The Twice Dead King:RuinandReignby Nate Crowley, about the fortunes of cool robot warlords.