One of the other best bits of Dead Space was making monsters walk into machines and devices that gibbed them, so I’m glad to see that represented too. Give me a haunted house in space where every lifeform constantly explodes into its constituent organs and I’m happy.
The Callisto Protocol is a third-person sci-fi shooter set on the Jovian moon of Callisto, where some Thick McRunfast fella is trying to escape from a prison after space spookiness causes everyone to mutate into monsters. Thankfully, he has weapons and gravity-manipulating doodads to lop off their limbs and throw them into grinders and such.
I’m being a bit glib because it does sound a fair bit like an unofficial Dead Space sequel. It’s made by Striking Distance Studios, who are part of PUBG owners Krafton. The studio is led by Glen Schofield, executive producer of Dead Space and one of the bods behind the original idea.He’s saidthat a few dozen folks he worked with at Visceral Games and Sledgehammer Games had joined the team, including some other Dead Space folks.
For more on the game, seeEd’s interview with Schofieldfrom earlier this year.
Alas, The Callisto Protocol is no longer a sequel to Plunkbat. It was initiallyset in the same fictional universe, and I was hoping for a gritty singleplayer stag & hen do. This setting sounded extra weird when they revealed the game is in the spacefaring future. Sadly,Schofield recently saidthat it is now set in its own distinct world, though it will still “have little surprises for fans”. I want our beefy man to wear one of those kewl edgy hooded leather trenchcoats covered in spikes and straps, ortry to ding out Chelsea Dagger on a bicycle bell.
The Callisto Protocol is due to launch December 2nd onSteamandthe Epic Games Store, as well as PlayStations and Xboxes.