The worthiest reticules of all time
FPS games are a classic PC gaming staple, and whether you’ve been playing them since the 90s or started your journey more recently with the boom inbattle royales, there are plenty to choose from when it comes to the all-time greats. To help you narrow down what to play next, we’ve created this list of the best FPS games to play right now, from single-player epics to team-based shooters you can play with mates. Heck, some don’t even necessarily have guns in them at all, and you may find the odd boomerang or bow in here too.
The 25 best FPS games on PC
You can find our list of the 25 best FPS games on PC below, which you can either browse in one big gulp, or jump straight to individual entries using the links below. And if your favourite FPS isn’t here, let us know in the comments below. It was number 26, honest.
What else should I be playing:If you’re willing to focus more on the stunts, thenMirror’s Edgehas plenty of first-person freerunning to enjoy. For more fast-paced shooting, check out Turbo Overkill and Neon White further down on this list.
Kicking off with a newbie to the list,Severed Steelis all about sick stunts. Wall runs, somersaults, dolphin dives, slick slides: if you want it, Severed Steel has it. As you run around each mission while pulling off stunts and completing objectives, you shoot voxel dudes with their voxel guns that you pick up on the go. As you shoot your guns and arm cannon, bodies and walls will explode in a glorious shower of destruction. Oh yeah, you have an arm cannon! It does big damage, and Severed Steel’s destructible voxel arenas (am I saying “voxel” enough?) become your playground when you start blasting through walls.
Severed Steel can feel disorienting at first, but it’s rather forgiving. You won’t take damage as long as you simply keep moving, so it’s all about chaining stunts together to close the distance between enemies and take them down before they land a single shot. It’s the complete opposite of Superhot’s near-constant slow-mo, but it makes you feel equally badass.
What else should I be playing:Resident Evil 7is much more horror, but it still gives you a big ol' flamethrower to burn some zombies. If you’re after more horror action, thenF.E.A.Rhas very good kicks alongside its spooky vibes.
Resident Evil Villagecontinues the journey of Ethan Winters and his unlucky hands. As he explores the titular village, you’ll fight lycans, zombies, and more with all sorts of guns. If, like me, you were also petrified byResident Evil7 and couldn’t muster the courage to defeat the Baker family, then rest assured that Village is a far less terrifying experience. The first run will still feel tense, and there are some horrifying moments, but overall the atmosphere isn’t as unsettling. A big reason why? Village leans into the chaotic action ofResident Evil 4and 5, handing you plenty of powerful guns that you can use to pop heads with ease.
Village thrives on that action, and while the first half is a slower, more horror-focused experience, the latter half gives that up for an action game that fires on all cylinders. There are big boss fights, even bigger explosions, and hordes of enemies to slaughter as you see fit. If you’re hankering for more, the Mercenaries mode offers action-packed time trials that rank your combat abilities, while playing the campaign with cheats is an absolute treat. Trust us when we say infinite ammo grenade launchers are the best.
What else should I be playing:GiveAmid Evila shot, orUltrakilla try. The latter has you drench yourself in the blood of your foes to regain health, and is an absolute rip-roaring time.
It’s safe to say that I was blown away byBoomerang X. As I said in my Boomerang X preview, it’s the DOOM game I’ve always wanted and it may have ruined FPS games for me. Gun are overrated - boomerangs are the new hotness.
Boy does the boomerang feel good to fling, and you’ll quickly get access to a handful of superpowers that’ll only make the wooden spinner even more fun to use. Like the ability to teleport to it mid-air, or the ability to slow-time to a crawl as you line up that perfect shot. Combat is remarkably fluid and there’s barely any downtime. It’s fast, frenetic, and a whole heap of cool. String together a flawless succession of moves, and trust me, the feeling is unrivalled.
What else should I be playing:You could slam all the way into simulation and seek outMechwarrior 4, or if it’s the high-speed, ultra-fluid, wall-running movement that most pleases you, give Mirror’s Edge orDying Lighta try. Apex Legends also works.
What else should I be playing:For more from the Chief himself,Halo: The Master Chief Collectionhas all of the campaign modes, and their respective multiplayers, featuring the legendary sparton soldier.
If you’re after something a bit bigger than Halo’s multiplayer arena shooter, then check out the sprawling open world campaign. Sure, an open world Halo might not have been on your wishlist, but careening around huge spaces in a Warthog while gunning down grunts and hoovering up collectibles is like a bigger and better version of Combat Evolved’s infamous Silent Cartographer level. If you simply miss the Halo of old, then don’t panic. Halo Infinite still has plenty of linear levels sprinkled throughout that feel like traditional Halo.
What else should I be playing:If you’re after more from Arkane,DishonoredandDishonored 2both have a similar style while focusing more on being stealthy. They also make you think a little more about your actions, as you’ll need to hide bodies and consider how each kill might affect your morality rating.
InDeathloop, a puzzling plot sends you back through a repeating timeloop while you figure out how to assassinate eight visionaries. They’re a bunch of nasties on an island, and if you manage to kill all eight in one night, you can free yourself from the timeloop. The day is split into four sections - morning, noon, afternoon, and evening - and you can only enter one of four areas per chunk. The visionaries move between the four areas throughout the day, so the puzzle is finding a routine that lets you kill all eight. That usually involves finding the moments when they pair off, so that you can execute a sneaky double assassination.
Only, Deathloop isn’t actually that sneaky. Unlike its predecessors in Arkane’s Dishonored franchise, Deathloop seems to focus heavily on action, relishing in the FPS joys of headshotting a bunch of enemies. Time is a weird soup, after all, and death doesn’t really mean anything when you’re trapped in a loop. So, kill, die, and kill some more. It’s a liberating cycle that allows you to really go wild and experiment with playstyles, as you don’t need to worry about future repercussions of your actions if you never make it past today.
In that chaotic action, you’ll meet Julianna. She’s another assassin, but her target is you. Julianna can be controlled by an AI, but the real fun begins when another player takes on the role and invades your world. When Julianna invades, you become trapped in your current area until either one of you dies, or you manage to hack an antenna that allows you to escape. Invasions often result in a tense game of cat and mouse, followed by a huge firefight in which both players use every weapon at their disposal. It’s an explosive end to most missions that delivers frenetic action and memorable multiplayer moments.
What else should I be playing:Rainbow Six Vegas 2is another series highlight, particularly in terms of poppy, glitzy co-op vs AI. If you want real tactical action, you’ll want to be back to the original Rainbow Six trilogy.
It feels like technical wizardry and the consequences ripple throughout the entire experience, creating tension from the ability to be attacked from any angle, encouraging teamwork through asymmetric missions which force one team to defend themselves against the other’s attempt to breach their compound, and forcing traditional Rainbow Six tactical awareness without a planning phase by requiring you to hold a perfect mental map of the building around you at all times.
It’s equally impressive for being a team-based multiplayer shooter that feels fresh, offering something different from the Counter-Strikes and Call of Dutys while staying true to the spirit of the Rainbow Six series.
What else should I be playing:Left 4 DeadandBack 4 Bloodstrike a similar vein, albeit one that’s more rotten and zombified. If you’re after more Warhammer, then Vermintide successorWarhammer 40K: Darktideis set to hit PC in November. It’s leaping over to the space marine setting, and will have a larger focus on ranged weapons.
Warhammer: Vermintide 2is all about killing rat people. Slicing them with swords, whacking them with maces, chopping through them with an axe - anything goes when you’re fighting the vermin hordes. Most importantly, though, it always involves bloody carnage that feels oh-so-good. If you’re in the mood for some simple, yet chaotic melee action, then Vermintide 2 is the game for you. And, for those of you screaming about how it isn’t an FPS, every class has some kind of ranged option to try. The bow is a personal favourite of mine, but there are also spells and guns that you can use to blow the rat people to pieces.
Cutting through rat folk might seem easy at first, but when elite enemies start picking your allies off, isolating them from the group for an easy kill, you’ll realise that teamplay is the key to survival. By forcing you to stick together, Vermintide 2 perfectly captures the feeling of being part of a fantasy party. Even if you’re unfamiliar with Warhammer lore, fans of Lord of the Rings or Dungeons & Dragons should find a lot to love here. Sure, Warhammer is a little more grimdark than Middle Earth or Faerun, but when you’re cleaving through rats with an axe while your mate unleashes a volley of arrows on an incoming horde, your fantasy-adoring spark is sure to ignite.
What else should I be playing:If you enjoy Turbo Overkill, consider taking a trip back to the past to see some of its inspiration inDOOMandQuake.
Turbo Overkillis a retro-inspired FPS following in the footsteps of Quake and DOOM, albeit with a techno twist. You’ll charge around arenas slaughtering all sorts of enemies, but along the way you find augments that you can install to gain new powers. That could be a subtle boost, such as extra armor on getting a chainsaw kill, or something a little more chaotic, such as massive explosions whenever you hit the ground. Traversing the map to find those upgrades is a treat, too, as Turbo Overkill constantly propels you forward with incredible speed through its neon-filled streets.
What else should I be playing:Games on this list like DOOM Eternal and Turbo Overkill carry a similar sense of speed. If you like the puzzle element, why not try outPortalandPortal 2? They aren’t focused on speed, but give a similar sense of satisfaction.
Carrying on from Turbo Overkill, here’s another game that’s about running fast.Neon Whiteis a speedrunning FPS in which you use cards to either kill nasty demons, or launch yourself towards the goal in hopes of shaving off half a second.
It’s that second part that’s really fun, as each of Neon White’s levels quickly become complex puzzles to solve. It’s easy to get stuck in a loop of just running the same route over and over again, sure, but taking the time to step back and wander around the level to see every avenue and secret passage will give you insight into other potential paths. And then you run it and complete the mission an entire second faster. A second! Few things feel better than that.
What else should I be playing:Escape From Tarkov,Stalker, or theMetrogames share that hardcore, dingy DNA.
Hunt: Showdown’s this mixture of PVP and PVP, underscored by serious tension. You take on the role of hunters with the express aim of assassinating an AI “boss” tucked away somewhere on the map. Trouble is, there are other squads also attempting to do the same thing. Die and you lose your equipment forever. Survive, and you’ll not only keep your stuff, but get some of the spoils too. That’s the tension for you - every single foray into the dark could spell disaster.
The audio design’s also sterling in Hunt: Showdown too, with gunshots that ring out from miles away, and the clang of chains could help you locate an enemy that’s stalking you nearby. Even swapping your weapon or reloading in quiet moments might give away your position. It’s an FPS that’s unlike anything out right now.
What else should I be playing:I’d recommend Apex Legends if you’re after a more arcadey experience, although it plays very differently. Otherwise, I suppose you could opt forPUBG, although it feels ancient in comparison.
Warzone 2may not be battle royale king like its predecessor once was, but that doesn’t mean it isn’t any good. Far from it! There’s a brand new gunsmith which lets you tinker with weapons in even greater detail, which makes for even spicier metas. The new map Al Mazrah is - in my opinion - better than Verdansk, in the way it facilitates fights and removes a lot of boring grey in favour of some actual colour.
Warzone 2 isn’t perfect by any means, but what it offers is a free-to-play, triple A shooter with COD’s brilliantly smooth FPSing. It’s also worth noting that the game often receives free updates to keep things fresh, so it’s unlikely you’ll get bored quickly.
What else should I be playing:Overwatch, you fools.
ThatTeam Fortress 2is a sequel and a remake of a sober-as-a-nun multiplayer mod seems almost irrelevant now. But it’s part of what makes the game so important. Valve took years and years to settle upon a model for what has become one of the firmly-entrenched favourites of the PC gaming fraternity, and that they did so allowed it to prove that a multiplayer first-person shooter can be funny, even witty, and that constant experimentation and progression can keep a game alive and evolving long after it should have ground to a halt.
Team Fortress 2 felt like an experiment, and it still feels like an experiment, and that experiment was a success. A move to free-to-play and a hat-centric economy has kept TF2 thriving. The cost of this is that something of the original spirit was perhaps lost in this translation to gimmee, gimmee, gimmee, but we can forgive that.
What else should I be playing:Thumper has similar values applied to rhythm action, while AliceO recently wrote a review on Devil Daggers' surprise sequel,Hyper Demon.
A beautiful hellscape of big square pixels against a midnight backdrop, monstrous things looming at you from the darkness, and the dance, the endless dance. A pure test of everything that first-person shooters ever taught us. Reflex, awareness, movement, practice, true grit and no surrender. It is about your own time and only about your own time, because that is all that matters - everything else that shooters ever added is mere fluff.
Sure, you might have done that just a few years ago in its predecessor, but Eternal pushes you to get faster and more ferocious. It has some new platforming elements that not everyone will appreciate, such as wall climbing and swinging from poles, but when it comes to tearing through arenas filled with hulking demons, DOOM Eternal does it best.
Zombies: in 2008 they were still very exciting. They still are today when blessed with Valve’s magic touch, which in a few, brief, cyclic co-op skits adds more life, wit and hinted-at history to its characters and its world than most of the 8 hour+ singleplayer campaigns in this list stuck together. IncludingLeft 4 Dead 2in the list was complicated, however, given most of what makes it to strong was work done by the previous year’s Left 4 Dead. It’s a sequel not that different to the original, and not a game that I felt, on its first outing, really changed anything. However, it’s clear with time that Left 4 Dead 2 was a major under-the-hood upgrade, both closer to what was intended for the zombie-blastinghorror game, and also a bigger move in the direction ofpure co-op, which wasn’t something that even seemed possible before the let’s-all-die-together first Left 4 Dead came along.
Another strong reason to choose this over L4D1 (which still has a more memorable cast of Survivors, to my mind) is how much it’s been expanded by mods. You canstick Deadpool in there, expand it from a 4-player game toa 16-player one,turn everyone into a dinosauror recreate pretty much the entirety of L4D1 within it. Get thee tothe Steam workshopand indulge.
What else should I be playing:There are a lot of other VR shooters out there, but not much else compares. Play SUPERHOT.
There ain’t nothin' new under the sun - a miserable claim that SUPERHOT Team disproved twice in one year. First there wasSUPERHOTitself, a shooter in which time only moves when you move (or shoot) (or throw something) (or punch). Then there wasSUPERHOT VR, which singlehandedly redeemed the whole concept of virtual reality and easily made it into our pick of thebest VR games.
SUPERHOT is both maximum-adrenaline thrills and highly tactical - transforming the first-person shooter from a game about precision aiming and reflexive movement into one in which every twitch counted. The world is super-slow-mo until you do anything, which grants you the time to plan the move but leaves you subject to a devious puzzlebox construction in which one action leaves you vulnerable to some other threat. It is sublime, and it is impossibly cool.
Particularly in VR, where you are making those movements yourself - the ducking, the punching, the throwing, the shooting. The Matrix fantasy without any of the bilge - just superhot action. A glorious, glorious reinvention of first-person violence.
What else should I be playing:If you’re looking for something more serious, GTFO has a similar co-op mission structure. To mess around and run away from things, grab your pals and go playPhasmophobia.Sea of Thievesalso has similar co-op activities on the open seas.
Deep Rock Galacticcombines drunk dwarves with some complex tunnel systems and lots of nasty subterranean bugs. The result is often sheer chaos, as four players charge into the depths to mine whatever they need for the big corporation in the sky. You pick a role, each of which has a unique weapon and traversal mechanic, and zip through the caves at incredible pace, collecting ores as you head towards a main objective.
The chaos comes when you’re trying to wrap your head around these main objectives, connecting winding pipelines or powering huge machines, while fending off those blasted bugs that just won’t stop. As you go, hordes of creepy critters will charge in your direction. A rational team might fight them together, deploying traps and getting into a strong defensive formation, but I find the fun in panickedly running away and screaming. But, whether you play Deep Rock Galactic as a true co-op shooter or as a wild romp in the caverns, it’s sure to be a good time.
What else should I be playing:Not much matches GTFO’s oppressive atmosphere. Phasmophobia is a good place to mess around and scream with friends, so give that a go for some more co-op scares.
Hurtling down into the dark depths ofGTFO’s Rundowns (levels) is a terrifying start. What’s even more terrifying, though, is when teammates don’t work together. We tend to quickly designate a leader when I play with friends, but someone always wanders off a little too far or fails to follow orders. Lots of screaming, shooting, and swearing ensues. It’s pure chaos with a horror-filled flair, and it’s a great time online. It demands teamwork and precision if you want to survive, but that fills every encounter with a level of tension that few other FPS games reach.
That tension is only heightened by the enemy variety crawling around every level. You never know what might lie behind each door, but spotting a Scout’s tendril as you enter a new area could spell the end of a run. The thrill of needing to adapt to whatever you find, and often sneak past enemies to preserve resources, makes GTFO the best co-op survival horror on PC.
What else should I be playing:Half-Life 2, for more of that Gordon Freeman goodness.
Alright, yes, you’ll need a VR headset for Half Life: Alyx, alongside a powerful enough rig to run it nicely. But, if you’ve got both of these things, then you’re in for a treat.
Graham said in hisHalf-Life: Alyx reviewthat this is “theHalf-Lifegame you’ve been waiting for, even if it’s not the one you were expecting”. And this is because the game’s been designed with VR in mind. You’re now able to reach out and touch City 17, and the motion control shooting “feels better than Half-Life’s combat ever has”.
AndHalf-Life: Alyxembraces horror too, with moments where you’re cowering in corners or chucking objects to distract enormous monsters. You’re even able to cover your mouth with your actual hand, and have it replicated in-game. It’s very much been lifted by VR, and not harmed by it.
What else should I be playing:So many shooters deliver the story as you roll now, butBioShockis perhaps the best example of this philosophy taken to its peak.
Of course. So much is inHalf-Life 2, from an unprecedented level of architectural design to facial animation which rendered anything else obsolete overnight, to a physics system which transformed shooter environments from scenery into interactive resource, to some of gaming’s most striking baddies in the Striders and a huge step forwards in making AI companions believable and likeable.
It’s also a long, changeable journey through a beautifully, bleakly fleshed-out world, and although of course you are on the hero’s journey, it’s careful to keep you feeling like a bit player in a wider conflict. That this, plus the cliffhanger ending of Episode 2, left so much more to be told leaves PC gaming in a perpetual state of frustration that the series has, publicly at least, ground to a halt. I don’t think all of it is as striking as it once was - particularly, much of the man-shooting feels routine and slightly weightless now - but Half-Life 2 gave us more than any other first-person shooter before, and maybe even since.
What else should I be playing:I’d recommend Turbo Overkill or most other ‘Boomer’ shooters, like DOOM, Quake, or Prodeus to name just a few.
DUSKis a retro-styled FPS that’s retro, but doesn’t get stuck trying tomimicretro. It has the gut-spilling impact of the genre, yet mixes it with modern twists: like picking up items to create impromptu climable routes to hidden areas, or just slinging saw blades and soap at foes.
There’s a lot of coloured-key collecting to open doors in DUSK, but it’s spread across loads of complex, batshit maps that only get better as you barrel through through its campaign. There is, of course, a metal soundtrack paired with a level of spookiness designed to make you both enjoy the riff and jump out of your chair within five seconds of one another. Please don’t skip out on this.
What else should I be playing:CS:GO is a very similar experience, just without all the wizardry.
There’s no elegant way to put this:Valorantis Counter: Strike but with wizards and ninjas. One team wants to plant a bomb, the other needs to stop this from happening. How? By inching around corners, having decent aim, and making strong callouts in the team chat. Patience is rewarded here, as is coordinating with your team to control each map.
If Valorant sounds like Counter: Strike, that’s because the gunplay is pretty similar. However, where it differs is in ability usage. You can choose from a roster of Agents who each have special powers that’ll let them do stuff like teleport across short gaps, flashbang around corners, or heal allies. If this sounds aggressively unbalanced, don’t worry, almost all of these abilities feel like useful tools, as opposed to pain-bringers.
I’d say I prefer Valorant to Counter: Strike nowadays, purely because it feels more current. There’s regular updates and some invaluable tools - like an aim training map - are baked into the game, as opposed to being buried away in a “community creations” section of a store.
What else should I be playing:Playerunknown’s Battlegrounds is the other titanic battle royale, as isFortnite. As is Call Of Duty: Warzone.
Oh my, Apex, what excellent bumslides you have. What solid shootsing you offer. What a delightful bunch of canyons and swamps you’ve plonked us in. We should have known better than to doubt the makers of Titanfall 2’s robot antics. Since its launch Apelegs has added plenty of new characters, new maps, and even a new Arenas mode.
It’s a solid murder hike every time you dive intoApex Legends, and there really is nothing that matches its pace in the Battle Royale realm.
What else should I be playing:TheBorderlandsseries will give you a similar loot-scavenging runabout. If you want to dip into third-person,The Division 2is another solid looter shooter.
Destiny 2is an incredibly fluid MMO FPS with some of the best shooting around, but that’s only the tip of the iceberg. Whether you want to team up with others to topple big bosses, turn on your fellow players and slug them with a shotgun in Crucible’s PvP modes, or play through epic stories that span the solar system, Destiny 2 has something for everyone. Whichever activity you prefer, you can easily sink hundreds, if not thousands, of hours into it, and the brilliant gunplay makes it a constant joy. Not only is the best FPS around, I’ll wager that Destiny 2 is also the best superhero game right now. There’s something I love about swinging electro swords and firing off a golden gun imbued with solar energy to kill massive raid bosses in a bid to save the solar system.
Destiny 2 has so much to love, but that doesn’t mean it’s without fault. The onboarding experience is incredibly awkward for newbies, with the removal of the original Red War campaign and subesquent Forsaken expansion making the story completly incomprehensible without watching oodles of lore videos. That proves a chore for even the most dedicated of Guardians, and it’s a roadblock that’s almost guaranteed to alienate new players who try to hop in for a new expansion.
However, it’s a testament to Destiny 2’s strengths that we still recommend it so highly. It’s a masterful FPS with so much fun to be had, regardless of whether you prefer PvE or PvP. And, with so much content available for free, there’s no really no reason not to give it a go. So, off you pop, go decrypt some engrams, get some snazzy armor, and start shooting aliens. Eyes up. Guardian.