Get ready for another Black Hawk Down map
The original Delta Force launched in 1998, which was a busy year for videogames: it saw the release ofHalf-Life, Starcraft,Thief: The Dark Project,Baldur’s Gate,Fallout 2and Grim Fandango, together with Zelda: Ocarina of Time and Metal Gear Solid on the console side. I’m not sure Delta Force can hold a candle to any of those, but it had a decent critical reception and attracted enough fans to spawn a fairly staggering number of sequels. It stands apart in my memory mostly for its huge draw distances and its corresponding emphasis on long-distance firefights.
The old NovaLogic series was very popular in China, according to TiMi. “I just remember it as like the first FPS game in China,” TiMi-J3 studio general manager Leo Yao told RPS in a quick chat before Gamescom. “20 or maybe more years ago, in the internet cafes, everyone played Delta Force. So it’s very, very popular with that generation. But because it hasn’t launched any sequels for a long time. So maybe for the younger generation, teenagers, maybe they don’t know Delta Force, but for older players, I think Delta Force was the beginning of their FPS experience.”
TiMi - whom you might know as the company behind Call of Duty: Mobile - have consulted with members of the original Delta Force devteam on the new game’s design and music, and asked old school Delta Force fans to playtest it. You can expect a new version of the old special operator customisation system, plus an updated arsenal. There will be two main modes, an extraction-based affair and the flagship big-bottomed PvP experience, with different missions to complete in different parts of each map.
TiMi have also devised a new campaign mode based on Ridley Scott’s US-Somali war movie Black Hawk Down, following in the footsteps of NovaLogic’s sixth Delta Force sequel. It’ll introduce a new version of the old Black Hawk Down map and recreations of the film’s night fights and vehicle scenes. The developers have sought input from one of the movie’s production companies, Revolution Studio, and hired Hollywood actors to portray major characters like Norm “Hoot” Gibson and Jeff Sanderson.
Speaking through a translator, nu-Delta Force producer Shadow Guo added that it would stand apart from other shooters by virtue of its intelligent AI and immersive feel. “We will offer you a more tactical and more authentic battlefield combat experience in our game,” he said.
Do you have any thoughts to share on this front, or any memories of the old Delta Force games?