Publisher Krafton had called it a “game-as-a-service”

Likewise, they clarified that the game is “not multiplayer focused”. Co-op will be an “entirely optional way to play the game”, with singleplayer available as it was in the original.

Financial reports are, of course, designed for shareholders and not for the gaming public. Shareholders know that “games-as-a-service” games make a lot of money, and is probably a term they’re more likely to understand and be excited by versus “Early Access but with patches.”

In any case, I’m glad Subnautica - one of thebest survival gamesever made - will not lose itself towards some progression-pilled metaversal nightmare factory of engagement doozits. Although I admit I’m quite curious to see whatever fish-based battle pass they might have devised.