Including 69m daily active players
“It’s pretty hard to grasp a number that big,” says the post. “But just for fun: 33 exabytes is about how much data you’d use if the 330 million people in the United States all downloaded a 100GB game.”
A lot of the feature updates described in the post are those designed to benefit developers, from UTM tracking to help measure external marketing campaigns, to Steam Playtest making free open beta testing easier, to the expansion of Steam Remote Play and the launch of the Steam Deck. There’s also discussion of front-facing changes to the store, including the continuing Steam Next Fests and growth of seasonal sales.
The full post is long and packed with stats not mentioned here,so take a look.