Tequila Works previously made Rime and The Sexy Brutale

Gylt casts you in the role of Sally, a little girl who lives in an old mining town. When her younger cousin mysteriously goes missing, Sally takes it upon herself to lead the search. The only problem is that she’s soon pulled into a shadowy alternate version of her own world where her fears manifest into creepy creatures: smiling mannequins and other gooey things, most of which represent her childhood experience with bullying.

The rest of the horror-adjacent adventure is split between puzzles, and choosing between combat or stealth. Channelling one part ofAlan Wake, combat has you aim your flashlight at enemies to burn through their shadow-fuelled armour. Or you could plunge the torch right into beasts’ backs for a quick stealth kill. Or you can maybe use that flashlight for - you know - illuminating dark spaces and whatnot. In true survival horror fashion, though, your flashlight will soon run out of batteries, forcing you to run, hide, and crawl back into the light.

I’ve admittedly not tried the game, but I’m looking to trying its creepy-sweet cartoon world when Gylt comes to consoles andSteamon July 6th.

Tequila Works' last few games have been quite good too. The stunningly lit island of Rime is one of thebest non-violent gamesaround. And the time-looping mysteries of The Sexy Brutale was one ofEdwin Evans-Thirlwell’s favourite gamesfrom that year.