From one Dark Place to another

I will not lie to you, reader, I used up about 95% of today’s remaining creative energy/caffeine on that headline joke, but let’s charge our flashlights, sharpen our hooks and struggle on through the body copy anyway. Remedy’sAlan Wakeis joining Behaviour Interactive’sDead By Daylightas a playable Survivor, having been conjured from his writing desk by the latter game’s villainous Entity.

Slated for release on 30th January, the Dead By Daylight version of Wake is performed once again by actors Ilkka Villi and Matthew Porretta, and features brand-new voice lines. He’ll join the game alongside a new Lights Out Modifier - a limited-time terror layer that strips players of key tools.

The worlds of Dead By Daylight and Alan Wake have many similarities - both are about purgatorial spaces, where fictitious monsters become flesh, though Dead By Daylight doesn’t have any rock concert interludes that I know of. There’s a bit of commentary to that effect from Remedy’s creative director Sam Lake in the press release. He notes that “the lore of both games is surprisingly compatible, a true match in… hell.”

Behaviour are on something of a third-party collaboration spree right now - theyadded the bloomin' Alien to Dead By Daylightnot long ago, and have enlistedUntil Dawndevelopers Supermassive to devise a single player spin-off,The Casting of Frank Stone. Remedy, meanwhile, have several chunky irons in the fire, includingControl 2, a multiplayer Control spin-off, and remakes of the first two Max Payne games.