Admire these interesting indie games!
Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday (well, Tuesday now, because we were off yesterday), I bring you a selection of these snaps and clips. This week, we admire vast landscapes, a horrible glob of dog, weird offices, giant monsters, and so many more interesting and attractive indies. Check ‘em out!
Striking landscapes fromHyper Light Breaker(coming to Steam):
Varied biome shots (captured by@hippowombat)Our enviro team is incredible.#HyperLightBreaker@HLBreaker#screenshotsaturday#gameartpic.twitter.com/fntnsdZPNr
A good dramatic zoom-out in puzzle-platformerBionic Bay(coming to Steam, with a demo there now):
Testing some epic zooming. I like when something looks nothing particular at first but then changes into something dramatic. A bit like first trailer for Fallout 3 or when Neo wakes up from the Matrix ❤️💙#indiegame#pixelart#madewithunity#gamedev#scifi#screenshotsaturdaypic.twitter.com/3fKduL8jVD
I do appreciate this horrible little shader trick inBackrooms: The Project(coming to Steam), another first-person explorer inspired by the creepypasta:
Sometimes a simple shader trick is all you need#screenshotsaturday#indiedev#gamedevpic.twitter.com/Mk8r3MlkZy
I do not appreciate being chased by a glob of dog in metroidvania Being And Becoming (coming to Steam):
Hey Dreamer, just a word of advice. If you get lost in the Forest……you better run. Fast.#screenshotsaturday#metroidvania#pixelart#indiedev#indiegame#gamedev#ドット絵#像素艺术#픽셀아트pic.twitter.com/j3RZX2qbjb
The Milk Lake(coming to Steam) is still so enjoyable to watch:
from the start i wanted character motion that was precise, realistic and responsive enough to be a core game mechanic itself. v excited about how good this feels with that goal in mind.+a little combat!#screenshotsaturday#indiedev#gamedev#madewithunity#unity3dpic.twitter.com/F5hJsWPjL0
It’s also been a while since I last looked at weird office adventure gameLifelong:
Warning:#screenshotsaturdayThe scopesoft offices can make you dizzy 🤕#indiegames#indiedeveloper#gamedev#indiedevpic.twitter.com/xUzEEBlMJh
Speaking of offices, I can confirm that MiddleManagement’s employee-gobbling glob is how business works:
Some gameplay from a game I am working on.#screenshotsaturday#IndieGameDevpic.twitter.com/sDYTR5pbUy
Nuts to post-apocalypse, throw me into the apocalypse:
Apocalypse WIP#screenshotsaturday#OMUI@theStaticManpic.twitter.com/JqI1DaDL14
An interesting effect for waves lapping at the shore in MechaWing Adventure (coming to Steam):
Here’s a look at an ocean rolling in#screenshotsaturday#gamedev#birdpic.twitter.com/jLwq9gcJGh
I am glad that Xenotilt (coming to Steam), the sequel to excellent pinball game Demon’s Tilt, looks just as lively:
HOSTILE#PINBALLACTION. WISHLIST XENOTILT NOW!#screenshotsaturdayhttps://t.co/sY5JIlzNFgpic.twitter.com/Y7J8Tzjov0
A bit of platforming movement tech in Paintvale (demo available on Itch):
Introducing the Dive Cancel!Pressing jump during a dive stops it, allowing fpr some SLICK manuevers!#screenshotsaturday#indiedev#gamedevpic.twitter.com/Mr6DSuB5Nj
A bad time in cooperative survival horror Whisper Mountain Outbreak (coming to Steam):
What do you do when you hear the sound of a banging door?A. ApproachB. Observe and do nothingC. RunD. Sacrifice your teammates#WMOgame#screenshotsaturday#coop#survival#horror#pixelart#indiegamepic.twitter.com/nihLfiPpDE
I strongly believe in attacks filling the screen, like this inSurvivors of the Dawn:
A quick glance at#SurvivorsoftheDawn!💥Shoot Your Bolt with the Spiders💥Deadly Burst Damage of Rockets💥Dash through the Enemy💥Duke It Out with the Knives Out💥Pulse-Like Fired Laser BeamsWishlist on Steam!https://t.co/I9BOsMCigB…#ScreenshotSaturday#gaming…pic.twitter.com/PUBc29s9wW
I feel this alien’s attempts to rewild the Earth could benefit from a slightly more delicate touch in sandbox smash ‘em up From Ashes, Bloom (coming to Steam), but you cannot deny they’re getting results:
Some attack ideas from the community!#screenshotsaturday#gamedev#madewithunitypic.twitter.com/C5ysvIDgsz
This seems a fairly simple example of finding a route in Finder, but I’m interested in labyrinthine cities, walking sims, and stealth:
#screenshotsaturdaypiece of gameplay!FINDER – walking sim+puzzle+stealth game. You should explore labyrinth city named Cradle with the map to get to the main Tower.So we work on the city and map features#indiedev#indiegame#maze#labyrinth#game#indie#madewithunrealpic.twitter.com/6dvcr5Xsqd
Dealing with a shielded foe in soulslike metroidvania The Spirit Of The Samurai (coming to Steam):
Each new threat you encounter will require a new approach to combat. You must always be light on your feet.What do you think of our brand new shielded enemy type?🎮 Wishlist Now:https://t.co/oVCkqLNQNM#screenshotsaturday#metroidvania#soulslike#playstation#b3dpic.twitter.com/LNe6YpwZHa
And your mandatory grappling hook action this week is provided by metroidvania Rusted Moss (coming to Steamtomorrow, with a demo there now):
Hey#screenshotsaturday!Check out Rusted Moss, our grappling hook metroidvania, coming out in 4 DAYS!! 🎉Creative platforming without the double jump (but don’t worry, we do have a rocket jump to discover)#indiedev#indiegamepic.twitter.com/BIAd2DFhqI
What else caught your eye this weekend, reader dear?