Admiring more upcoming indie games
Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by sikk skateboarding faking, a good flying kick, and more than a few spoOoOoky games for the season.
OohThe Milk Lake(coming to Steam) does actually look like this:
worked on finer movement control and driving faster attacks than in the mocap data#screenshotsaturday#gamedev#indiedev#unity3d#madewithunitypic.twitter.com/Ri0d8HNJ6T
I’m always keen to see what Oleomingus are up to:
Trying to compose a bronze corridor.#screenshotsaturday#gamedev#madewithunitypic.twitter.com/OjrzW1hmHK
IsSpectratruly an immersim sim if you can’t smoke cigarettes to take 1 damage for no benefit?
Tonight’s model was a little cigarette machine- haven’t decided if I want to make them interactable yet- or what gameplay purpose cigarettes could possibly serve#screenshotsaturday#gamedev#indiedevpic.twitter.com/71KR2wSoRq
Oh these skateboarding moves in Thirsty Suitors (coming to Steam) are unrealistic? Then how come I can see the dev is- oh. Ah. Well, they’re cool!
Fake it til you make….. a video game, I guess 🛹🤸🏽♂️#thirstysuitors#screenshotsaturday#gamedev#animationIRLpic.twitter.com/G6XLM2NwjS
Another behind-the-scenes peek, this time at the lovely squishy grid of narrative puzzle gameHow To Say Goodbye(coming to Steam):
You might be wondering how we’re doing the cool, organic looking grid in How To Say Goodbye! Here’s a super simple breakdown of how we achieve it 😊#screenshotsaturdaypic.twitter.com/uC6tQ6KDqf
And let’s not forget one of the most important stages of game development, the graffiti pass:
Your favourite graffiti - happy#screenshotsaturday!Play demo now on itch:https://t.co/Y1Q8QlOWQN#pixelart#indiegame#indiedev#gamedev#ゲーム開発#ゲーム制作pic.twitter.com/eUtUArLrDZ
I do like a good mundane space, and I especially like a camera:
The only grocery store in townDecor that’s stayed the same since 1993It’s all coming back to you-An Interior Worlds work in progress#lowpoly#indiedev#gamedev#liminalspace#screenshotsaturdaypic.twitter.com/w6yXNFzV2Y
And I adore a jumpkick, like this fromSelaco(coming to Steam):
‘‘I don’t think flying kicks will add much to the game’’ - Lead game designerIt became one of the most fun new additions to Selaco.#gzdoom#indiedev#screenshotsaturdaypic.twitter.com/R2Jv9XsP12
I think I have to post this bee game, for Sin:
A semi-casual survivor-style game about bees! Plenty left to be done but good progress so far.#screenshotsaturdaypic.twitter.com/hSS5cuBRfu
No idea what this is; very into it:
A sneak peak to a new project, together with Leander Leutzendorff.Weird dreams. ✨#screenshotsaturdaypic.twitter.com/Ia4RCrjgSC
What else caught your eye this weekend, reader dear?