I go on Twitter so you don’t have to
Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by the feature every single video game on this green Earth should have (a grappling hook), along with waterparks, a plant knight, a chunky shotgun, a kitbashed hovercarrier, and heaps more. Check out all these attractive and interesting indie games!
Perhaps following Sekiro’s example, upcoming soulslikeCerulean Singe(coming to Steam) understands that you can add a grappling hook to just about anything:
new grapple hook mechanic for my game#screenshotsaturdaypic.twitter.com/gQoV7XxumT
More ridiculous violence from Cruel (coming to Steam):
Getting there ..aiming for about July/June for release.#screenshotsaturday#GodotEnginepic.twitter.com/2K6CgvIZhg
An excellent knight in “2D plant horror boss rush” gamePerennial Order(coming to Steam, with a demo there now):
“The Bloom Knight they called me. A great hero."#screenshotsaturday#gamedevpic.twitter.com/QKhRawNlxO
I always like seeing how things change over the course of development, so here’s something terrible from Lovecraftian survival horrorThe Sinking City 2(coming via Kickstater):
“From the shadows of imagination emerges the evolution of an eternal nightmare…“📽️ The road from first iterations to final design of our eldritch monster. Any ideas on what its name is?#Lovecraftian#SurvivalHorror#ScreenshotSaturdaypic.twitter.com/wVPzpAYH8r
Cute hub world in “bullet hell dungeon crawler"Cyber Strike(coming to Steam):
🚨BREAKING🚨It’s#screenshotsaturday‼️Here’s the finished first section of the hub world for Cyber Strike!Let me know your thoughts in the reply’s below!#pixelart#gamedev#indiegamespic.twitter.com/wlg9bYZyJk
A right chunky shotgun in immersive simRetroSpace(coming to Steam):
A good, punchy shotgun is the backbone of#fpsand#survivalhorrorgames, right?We’ve added some neat new animations for this beautiful bastard!#screenshotsaturday#immersivesim#boomershooter#lowpoly#gamedev#indiedev#animationpic.twitter.com/z1I8qMkAVm
I remain keen to wander this endless procedurally generated PS1-style city:
Finally had some time to work on this again, so here’s a little walk around the block for#screenshotsaturday.pic.twitter.com/AblRKy9xzB
Going deep in detail on puzzle platformer Bionic Bay (coming to Steam, with ademo there now):
I’m building this game LITERALLY one pixel at the time…#screenshotsaturdaypic.twitter.com/dMzy6kbIQT
Proudly boasting their games are “inspired by the music and art of heavy metal”, the makers of Valfaris and Slain: Back From Hell announce a sequel:
First Slain2#screenshotsaturday!Off we go again!#pixelart#indiedevpic.twitter.com/jS4XhXxjLB
I’ve been watching the development of waterpark build-o-management game Aqua Mundo (coming to Steam) across months of Screenshot Saturdays, and it’s starting to look really good:
Am I starting to love my own game? What is this magic??#screenshotsaturday#indiegame#tycoon#gamedevpic.twitter.com/S4pvJolsF0
Retro-style cooperative hack ‘n’ slash action with a honking great beast here in Abathorcoming to Steam, with a demo there now):
In@Abathor_game🎮, the epic new & retro arcade game, there are plenty of amazing levels waiting for you!⚔️ Can you and your friends defeat this gigantic snake? 🐍💻 Add it to your Steam wishlist now! 🌟#ScreenshotSaturday#Retro#Arcadepic.twitter.com/stOtyd9GNZ
I would have really enjoyed a breakdown of all the parts this is kitbashed from (“it’s really just a bunch of boat parts with a thruster slapped on,” he explained inanother tweet), but it’s a nice result in Visegunne:
Totally kitbashed this carrier sprite together just so I could let this jet boss do a mid-air vertical takeoff. It’s silly but I kind of love it, haha.#gamedev#indiedev#indiedeveloper#screenshotsaturday#pixelartpic.twitter.com/AT3R9XYlzm
What else caught your eye this weekend, reader dear?