Admiring more upcoming indie games

Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by ghosts, Midwest mall goth, immersive sim object-fiddling, and a whole lot of stylish violence.

I remain extremely into the look of ghostly twin-stick shooterHauntii(coming to Steam):

🔊sound on🔊 what does it take for a ghost to ascend?#Hauntii#screenshotsaturday#indiedev#indiegame#indie#gamedev#ghost#afterlife#spooky#animated#madewithunity#unity3Dpic.twitter.com/mdxuv4UwQm

I can see why you might think early work-in-progress hasKingdom Heartsfashion but no, it’s Hot Topic mall goth. The dev has described ithas describedthis game as “a Souls-like that takes place in the American Midwest” and I think there’s one subtle but important distinction between that aesthetic and Kingdom Hearts, the energy drinks:

starting to feel kinda like a real game||#screenshotsaturday#lowpoly||pic.twitter.com/nABnryEp0c

I try not to post the same game too often but after last week I encouraged immersive simSpectrato make its new cigarette machines interactive (and I did very much enjoy the suggestionfrom RPS commenter “poliovaccine"that cigarettes in immersive sims should be a social currency letting you enter conversation with smokers), it would be irresponsible if I didn’t follow up and point out that yes, the dev has now done made them dispense packets of fags:

For#screenshotsaturdayI decided to bite the bullet and make the cigarette machine actually dispense cigarettes. Costs 75 cents and alternates randomly between extra wides and menthols. Yes, you will be able to smoke them.#indiegame#indiedev#gamedev#imsim#ue5pic.twitter.com/Y2yF4X4JTY

Likewise, I cannot resist all these objects to fiddle with in Interior Worlds:

I couldn’t stop myself and added an interaction system for Interior Worlds.Is any of it necessary? No- but it looks cool-#indiedev#gamedev#lowpoly#screenshotsaturdaypic.twitter.com/UdZoj2Qm1g

Skeleton-parrying FPS Voidborn (coming to Steam) looks extremely my bag:

Sword blocking and parrying (WIP)#ScreenshotSaturday#indiegamepic.twitter.com/FOBpfbNvqa

We continue the stylish violence with Godbeast Mk.II (coming to Steam), which has more GIFs to admire if you click on through to the full tweet:

#GodbeastMkII- Cel-shaded hack and slash inspired by Killer7, Shinobi and No More Heroes.Coming soon, wishlist now:https://t.co/cdnxvieeCM#screenshotsaturday#indiegame#unity3Dpic.twitter.com/Euq1DrxIya

Ah go on then, let’s have one last touch of stylish violence, from V.A Proxy (coming to Steam):

The weeping monk, hardest boss in the upcoming demo#gamedev#indiedev#screenshotsaturdaypic.twitter.com/sB45DAcJcN

Okay fine, let’s have some mixed dual-wielding from immersive sim-ish sneak-o-shooterPeripeteia(coming to Steam) too:

This#screenshotsaturday, Marie’s Dual Wield ability. Lets you mix and match any combination of guns (no matter how ridiculous), sacrificing the ability to reload and grab ledges.Can you guess what the other new implant might be?#indiedev#indiegamepic.twitter.com/575LFTq5D8

I cannot resist water simulation, like in this demo pit from action-adventure RPG Alakenisland (out now in Steam Early Access):

Time to do some Waterbending with Fluid Simulation#indiegame#games#gamedev#indiedev#screenshotsaturday#madewithunrealpic.twitter.com/9U5vur2UJn

Let’s close with one of the simplest pleasures, a nice sunset from Theater - The Game (free beta available on Itch):

#sunsetat Grand Fir Village.Will you solve the mysteryor is it just starting?#TheaterTheGame#gamedev#ff#indiedev#indiegamedev#pixel#pixelartist#pixelartwork#artistsontwitter#ドット絵#16bit#CozyGames#coding#devlog#rpgmaker#100DaysOfCode#screenshotsaturdaypic.twitter.com/kIic96mOye

What else caught your eye this weekend, reader dear?