I go on Twitter so you don’t have to

Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by multiple rope arrows, some markedly different public transport experiences, a casual bit of Mary Poppsining, and more! Check out all these attractive and interesting indie games.

A troublesome passenger with a troublesome coat in trolleybus conductor sim/beat ‘em upTroleu(coming to Steam):

the guy#screenshotsaturdaypic.twitter.com/RgUSL1X8xU

Another big coat to admire:

i love adding big coats to my designs, definitely one of my fav genders#indiegame#screenshotsaturdaypic.twitter.com/zFf55NZTUE

A very different public transport vibe in the end-of-mission screen for immersive sim-y stealth FPSPeripeteia(coming to Steam, with a demo there now):

Do you ever sit on public transport after a long day and consider if what you did was worth it?#screenshotsaturday#indiedevpic.twitter.com/oxKPHPl83w

I briefly entertained myself with the thought that this section of shadow-hopping platformerSchim(coming to Steam) might be a lot confusing and panic-inducing for folks in roundabout-light places:

Navigating roundabouts 🚍#screenshotsaturday#gamedevpic.twitter.com/zQQ5v6yPc2

Our first rope arrow comes fromNeverlooted Dungeon(coming to Steam, with a demo there now):

No loot will stay out of reach thanks to the VertiClimb Rope Crossbow™, the essential tool for true dungeon raiders.🏹💚Wishlist Neverlooted Dungeon on Steam, demo available.#screenshotsaturdaypic.twitter.com/fmoCi6YmjA

Our second ropeflinger is a more aggressive projectile, a harpoon in immersive simGloomwood(in early access on Steam):

Playing around with the (WIP) Harpoon Gun to see what clever tricks it can be used for before players get their hands on it!#gloomwood#screenshotsaturdaypic.twitter.com/RsKRwqx39A

In other tethering developments, if invisible walls are to be inevitable, I really appreciate this game making them not just an annoying obstacle but something else you can enjoy playing with, bouncing and swinging on your tether:

Thinking about invisible walls this week, I’ve come to the conclusion that there is probably no way I will be able to avoid them so I was thinking about a way to integrate them in a more diagetic (if exploitable) way.#gamedev#indiegame#indiedev#screenshotsaturday#GodotEnginepic.twitter.com/DAbrHHCbtb

I’d bury my face in the moss of Vivarium, “a retro cel-anime game about life inside a mysterious terrarium”:

The tree hollow at sunrise 🌤️Golden light casts in from the east of the terrarium (screen right).Then I tint the shadows a blue-green. I use these colors for Vivarium mornings mostly because in my head that’s just the look of an idyllic childhood sunrise.#screenshotsaturdaypic.twitter.com/tqbulmcjZI

A pleasing depth of detail in puzzle-platformer Bionic Bay (coming to Steam, with a demo there now):

This cutscene from “story-heavy character action Zelda-like” Real Web Legends: Carter’s Quest (coming to Steam, with a demo there now) goes places:

I am not playing around about these cutscenes#screenshotsaturdaypic.twitter.com/KVgIFJB47s

If in doubt, do like Danmaku Unlimited: Wyver Ultra and add violence:

Made the bean more “violent” looking#wyverultra#danmakuunlimited#shmup#bullethell#screenshotsaturday#IndieGameDev#gamedevpic.twitter.com/2WAJJvrtCP

Here comes metroidvania Emberbane (coming to Steam) with its own swish elemental violence (“influenced by Avatar: The Last Airbender,” the devs say):

Fire is the element of power 🔥#screenshotsaturday|#pixelart|#ドット絵pic.twitter.com/eGjf4EtA4n

Sure that’s a cute overworld map in Tails Of Fate (coming to Steam) but I’m most taken with watching that foxy friend skitter around levels:

#screenshotsaturday#wipHad fun making the overworld map. Still testing some looks, but overall happy with where it’s going. 🦊🌎#pixelart#gamedev#metroidvania#indiedev#ドット絵pic.twitter.com/moqHCuEGRm

A supercalifragilisticexpialidocious time in… I assume this is Paradise Marsh (out now on Steam)? I must check this out:

Accidentally created a Mary Poppins simulator☂️#gamedev#screenshotsaturdaypic.twitter.com/TOCCHarB07

And speaking of good times near water, here’s Mirth Island (coming to Steam):

Ready to turn up the heat?Grab your sunglasses and party hat because the beach vibes are calling!🕶🥳🎵#indiegames#screenshotsaturdaypic.twitter.com/a3JYjNth3O

What else caught your eye this weekend, reader dear?