I go on Twitter so you don’t have to

Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by the slow (yet speedy!) reload of a flintlock, feathered dinosaurs, parrying bullets, snowboard stunting, an underslung chainsaw, and heaps more. Check out these attractive and interesting indie games!

Asa fan of parrying projectiles, I do like thatTokyo Underground Killer(coming to Steam) demonstrates a risk around the reward of returning bullets with your katana:

Unsolicited gifts will be returned to the sender, no exceptions.#screenshotsaturday#videogames#fps#gamedev#tokyo#japanpic.twitter.com/A1oABXwx5L

I like this bendy boy in Punch Out ‘em upBig Boy Boxing(coming to Steam, with a demo there now):

Freezy Boy Photoshoot 📸🕺#pixelart#screenshotsaturdaypic.twitter.com/8kkt1i0GIB

Probably not a surprise thatWind Runners(coming to Steam) citesLuftrausersas an inspiration:

Mission: Stop the train, steal the cargo!#indiegame#pixelart#gamedev#gaming#unity3d#ScreenshotSaturdaypic.twitter.com/MfhjuEntP8

Oh that’s great stuff inHauntii(coming to Steam):

In Eternity you can make your own path…literally 😎🤣#Ghost#Hauntii#ScreenshotSaturdaypic.twitter.com/9URFn6T0Rs

I always say I like an old-new comparison, so thanks to clean ‘em up Project Shoreline (free prototype available on Itch) for this one:

#screenshotsaturdayWe’ve come quite far already but we still got a long road ahead of us! ✧*̥ ˚pic.twitter.com/NSQM584dVY

I could not tell you what it is, but I dig it:

Sneak peak of something cool comin up real soon#screenshotsaturdaypic.twitter.com/quxqI6h7Ua

Better make sure that you really want to shoot someone in No Vacation For An Executioner—and that you don’t miss:

Many games intentionally omitted the reloading of Flinklock guns (Bloodborne for exp), since it takes long time. But it’s so cool that I decide to keep it! It’s also an upperbody act that can be done when walking.#gamedev#indiegame#IndieGameDev#unity3d#screenshotsaturdaypic.twitter.com/gcLaps85Qv

I like that people are still feeling out ideas for how feathered dinosaurs should look, and I particularly like these chickeny feet in survival horror game Deathground (coming to Steam):

Meet the Juvenile Utah Raptor; they may lack the experience and size of their adult counterparts but they’re still a threat to fear!#ue5#gamedev#screenshotsaturdaypic.twitter.com/ryB86A7bB8

More survival horror, though fewer dinosaurs, delivered to you by Becrowned (coming to Steam):

Still prepping and polishing the demo#screenshotsaturday#SurvivalHorrorpic.twitter.com/LFyrn7E8Zo

Ultrakill (in early access on Steam) prepares for more ultraviolence:

The final variation: the SAWED-ON shotgun. Hold to saw, release to launch, Feedbacker to re-launch, Knuckleblaster to detach. Groovy.HD:https://t.co/yjiAvc2rMjThis and all the others coming VERY soon. Maybe next week? We’ll see…#screenshotsaturday#ULTRAKILLpic.twitter.com/3mGD2nkTLV

My withered ancient eyes can’t quite see what’s going on with the point defense system in A-Spec First Assault (in early access on Steam, with a demo there too) but I do like spacefights and I very much like slapping on a PDS:

I’m working on a Point Defence system for anti-missile protection. Entirely optional when made available, you can still use your skills to try and evade incoming threats.#screenshotsaturdaypic.twitter.com/BHcMCIpVy0

Snowboard stunting from Tricky Madness (coming to Steam), a game openly inspired by EA’s slumbering SSX series:

Yeah it’s tricky to rock a rhyme.#screenshotsaturdaypic.twitter.com/Q8wkbtHmik

Fightfans, do click on through to this thread for an explanation of this juggling violence in Traintracks Combat (coming to Itch), including phrases like “as the combo goes on, you’ll deal more horizontal knockback and less vertical knockback”:

I implemented a simple training mode display, which gives me a good opportunity to talk about some of the combo mechanics of Traintracks Combat! (Short 🧵)#screenshotsaturday#TraintracksCombat#indiefgc#fgcpic.twitter.com/FcljIIFENp

Low-fi dungeon crawling in Dragon Ruins (initial game jam version available on Itch):

Almost done testing. The Steam version of Dragon Ruins will feature 4 new monster types and 2 optional bosses.#screenshotsaturdaypic.twitter.com/BfQZU8i8pK

And to close, it’s just Doom, don’t worry about it:

Some gameplay featuring my progress up to this point. I’ve completed all items, spells, and half of the enemies.#indiedev#screenshotsaturday#IndieGameDev#IndieDevs#gzdoom#surrealartpic.twitter.com/CBuJPKzgti

What else caught your eye this weekend, reader dear?