I go on Twitter so you don’t have to
Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by a variety of cool and fun movement methods, from skimming your broomstick over the sea to committing violence while surfing atop an enemy’s body. Check out all these attractive and interesting indie games!
First, a spot of mundane movement inTroleu, a trolleybus game which looks lively enough that you might need tofight passengers:
have been enhancing environment lately#screenshotsaturdaypic.twitter.com/I8lAPXJ7fr
Then a perfectly silly movement tool in immersive simSpectra:
made the Ultimatum Dispatcher much stronger, turning it into a navigation tool that easily allows you to access unintended spaces, like rooftops#gamedev#screenshotsaturdaypic.twitter.com/JVN4XIhwLV
This movement also looks great fun inMana Valley(coming to Steam):
I didn’t expect making waves to be THIS fun🌊🌊🌊I may have spent an embarrassing amount of time just zipping around like this.#indiedev#screenshotsaturday#gamedev#solodevpic.twitter.com/eA3Hdc1SRQ
And I am always up for bodysurfing, so thank you, Goblin Crimes:
Reintegrating that “body surfing” surfing concept from forever ago. Was kind of worried it wouldn’t fit the game’s rhythm anymore but I think it’s going to work out. Planning on having a big update released next week with some actual AI to fight against.#screenshotsaturdaypic.twitter.com/gU8wp11RqE
Cyberpunk metroidvaniaAltered Alma(coming to Steam) continues the enemy-riding violence:
Behold, one of the relentless execution techniques in Altered Alma - watch as Jack administers a little DIY acupuncture, Neo-Barcelona style. 🔪💀🌆https://t.co/FtJ538BDVF#screenshotsaturday#ドット絵#pixelartpic.twitter.com/17BfNkVnv8
Neat animation,Memory Detective: Akira(coming to Itch.io):
My new “Level up/special attack” animation.Thinking of adding some hair animation.#pixelart#indiedev#ドット絵#gamedev#screenshotsaturday#GodotEngine#indiegamedevpic.twitter.com/7V3y9KXKZf
Sounds great to me, Highwater (coming to Steam, and apparently already out on mobile through Netflix?):
Chill out to Highwater Pirate Radio and explore a flooded world.#Highwater@demagog_studio#screenshotsaturday#indiegames#cozygamespic.twitter.com/rDXJ6aowMc
Impressive progress from years of work on RPG Soulcrest (coming to Kickstarter):
I thought I’d share a different kind of progress this#screenshotsaturdayIt’s has been a long road😤#pixelartpic.twitter.com/Cq3AGmYSFM
I very much like the idea of drawing my own maps to helping navigate a shifting world, Engravingcoming to Steam), and I must say this lovely woodland walk seems almost as relaxing asmy time with Sons Of The Forest:
Isn’t it nice to have a little walk in the forest?#HorrorGame#ScreenshotSaturday#GodotEngine#IndieDevpic.twitter.com/fdPtacJpc5
A retro effect (with bonus explanation!) in Shakedown Rally (“very very early” version available free on Itch):
Now with some classic wheel speed blur!#ShakedownGame#screenshotsaturday#gamedevDoing a late night stream in a couple of minutes to implement save/load of replays to binary files in#cpp, it’ll be fun.pic.twitter.com/kghQYpnGoF
More stylish violence from Nightmare Operator, a horror shooter made by a four-person Tokyo team:
犬神#screenshotsaturday#indiedev#nightmareoperatorpic.twitter.com/cweV9h6IyH
History advances in ancient craft-o-survival game Polylithic (available in Steam Early Access):
Happy#screenshotsaturday! 🦬🦬🦬The new year is here and the team is now focusing on the 2nd era of the Polylithic. Let us share the first exclusive preview of our modular building set - what do you think?➡️https://t.co/SwgirBeuWH#gamedev#indiedev#lowpolypic.twitter.com/XvtJVReoTs
A nice mood to this one:
Happy#screenshotsaturday! I’ve added more NPC interactions and more sound effects in my 2.5D science fantasy platformer#indiegame. Make sure to like and share!#indiedev#GodotEngine#godotpic.twitter.com/pthhsIrUxr
Whoa:
Seagate opening#screenshotsaturday#indiedev#gamedevpic.twitter.com/vTU4Bn2jzt
And let’s close with a pleasant little moment in “interactive surrealist tragicomedy” Beaux-Arts wait no don’t look down:
In Beaux-Arts, you can enjoy the comforts of a quiet lunch on a rainy day.Just… try to ignore the chains.#screenshotsaturday#gamedev#solodevpic.twitter.com/r8LtSPN25i
What else caught your eye this weekend, reader dear?