Come admire these interesting and attractive indie games!
Every weekend, indie devs show off current work on Twitter’s#screenshotsaturdaytag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by so very much! Come check out immersive sim piano-playing, hand-drawn and stop-motion art, alien horror and pandemic horror, dogfighting planes, and loads more!
Cute handcrafted scenes in stop-motion language-learning adventure game Language Adventure:
Happy#screenshotsaturday! Here’s four of them form Language Adventure!Language Adventure is a#stopmotion#animated#language#learning#adventuregame!#indiegame#gamedev#solodev#pointandclick#adventuregames#indiedev#animation#indiegames#langtwt#learn#languagespic.twitter.com/PWu680j7UP
A strong mood in Curfew (coming to Itch.io), a horror game “set on a surreal floating British island during a mysterious pandemic”:
I promised myself to break the cycle of starting and not finishing projects. CURFEW is the result of that promise. A game I truly care about. Follow my journey onhttps://t.co/pVGMugxFQhand follow me on Twitter!#CURFEW#screenshotsaturday#madewithunity#indiegames#indiedevpic.twitter.com/2zD18g1RtL
I often don’t like music puzzles, not least of all because I spend ages going “Okay so these two black keys mean this is C which means…” and counting on my fingers, so I do appreciate immersive simSpectraadding note guides. I look forward to playing the one tune I know off the top of my head (the main ditty from The Big Breakfast’s theme song) on this piano:
Coming in hot with a late submission for#screenshotsaturday! Today’s work is a fully functional piano- I figure displaying the note information to the player means that music inputs are fair game to be used in…..places😉#indiegame#gamedev#imsim#indiedev#immersivesimpic.twitter.com/zf0fv4aZ6e
Colourful scenes in twin-stick shooterRoto Force(coming to Steam):
No GIFs, but some actual screenshots for#screenshotsaturdayfor a change.pic.twitter.com/tpS2N7kuRF
Sound on for sad scenes in action-RPGThe Milk Lake(coming to Steam):
worked on death and respawn this week. here’s emmer being hunted.#screenshotsaturday#indiedev#gamedev#madewithunity#unity3d#themilklakepic.twitter.com/SwyQIDTW9x
A great question for a great boy:
Little mollusk boy I’ve made for my game. Wonder what kind of music does he play.#gamedev#indiedev#screenshotsaturdaypic.twitter.com/iqrTeN2n5p
While we’re by the waterside, here’s a nice waterdash in Teslagrad 2 (coming to Steam):
Water you doingteslagrad 2#screenshotsaturdaypic.twitter.com/SSCfILrv8m
And why not just a splash more water, from The Journey Of AutUmn (coming to Steam), a hand-painted adventure game about an android exploring an alien planet:
It is#screenshotsaturdayWe are making good progress with “The Journey of AutUmn”. 🚀Currently we are play testing the third chapter. 😊#indiedev#gamedeveloper#IndieGameDev#scifi#pointandclick#adventuregame#madewithvisionaire@SpieleIndiepic.twitter.com/tzoVoCQNL8
I like this little detail in treasure-hunting “action adventure RPG” Bridgebourn, which has a good look in general:
Forget “cape physics” feature creep. I added “breathe rate” that goes higher after physical activity#screenshotsaturdaypic.twitter.com/SpunLI0Q0n
A cute take on a classic platformer level type inPepper Grinder(coming toSteamandGOG):
If you want to fight Mint you’ll have to catch up to her first, and she won’t make it easy!#screenshotsaturday#PepperGrinderGame#gamedevpic.twitter.com/oAN1W10A1k
Seeing that “open-world Lovecraftian spacefighter RPG"Underspace(coming to Steam)didn’t use these concepts makes me very curious to see what they actually have done:
Some unusued concepts for giant planet-sized squid textures.#underspace#gamedev#unity3d#screenshotsaturday#indiedev#indiegame#madewithunity#indiegamedev#spacegame#space#gamedevelopmentpic.twitter.com/b1Un7Y3nJw
Extremely interested in this long sightseeing descent from metroidvania V.A Proxy (coming to Steam):
Underground areas got their own sprawling ecosystem (still wip)#gamedev#indiedev#screenshotsaturdaypic.twitter.com/VMNBxUfg8f
A spell which will consume all my mana and deal as much murder as magically possible really appeals to me:
Lightning Wand is a new type of item keeps bouncing until your mana is empty, when used.#IndieDev#ScreenshotSaturday#DoHashtagsEvenMatterAnymorepic.twitter.com/8TGm6qTF1k
Extreme realism in aeroplane dogfighting wave survival shooter Top Dog (coming to Steam):
TOP DOG SITREP #3 👉https://t.co/VEJ4el2c07#screenshotsaturday#gamedev#indiegamepic.twitter.com/dgFJCxpDeW
Twitter compression is unkind to this spooky scene from alien encounter game The White Owl (coming to Itch.io):
Forest scene to test my B&W nighttime fog and lighting in my alien game The White Owl. I’m aiming to create something similar to Rendlesham Forest, the location of the UK’s equivalent of the Roswell incident.#screenshotsaturday#indiedev#madewithunity#unity3d#ufotwitterpic.twitter.com/tuTVdA3d2r
A bit of puzzling in the hand-drawn world of Ruffy And The Riverside (coming to Steam):
Solve the shrine?Swap a line💫May the SWAP be with you.Wishlist👉https://t.co/1iZDDPymSG#screenshotsaturday#wishlistwednesday#indiedev#indiegame#gaming#RT#games#NintendoSwitch#PS5#pcgaming#Xboxpic.twitter.com/vPJgjQdHRp
This is a curious one:
We are working on our first commercial video game, a pacifist, story driven sci-fi puzzle adventure set in a distant future. Here are two screenshots for#screenshotsaturday#gamedev#UnrealEngine5#videogames#indiegames#indiedev#scifipic.twitter.com/vTtHh1M3zF
And to close, I do enjoy a game having a built-in museum for its own history, like ultraviolent first-person shooter Ultrakill (out nowon Steam Early Access) soon will:
Coming in the next update: The Developer Museum.An interactive credits level where you can look around, read about who did what, see things like cut content and maybe find some easter eggs?HD:https://t.co/Xsyizec9kNMuseum by@VvizardM#screenshotsaturday#gamedevpic.twitter.com/GjNOfpZEPm
What else caught your eye this weekend, reader dear?