Pets won’t arrive this year, though

First, backpacks! After years of player-made mods, they’ll finally be made official on February 1st, with players able to craft backpacks as a new attire, allowing for increased storage space. Next month’s update will also see the number of shelters that players can place limited. Backpacks will be available a few weeks earlier in Rust’s Staging branch, if you’re playing on the test server.

Other patches will aim to polish up thesurvival game’s world, allowing for new buildable canyons and lakes, and better rivers. There are also plans for procedurally-generated caves, along with improved rocks and cliffs. Facepunk also said they will be taking another look at how Rust’s nighttimes work in terms of brightness, with players frustrated in the past by nights being too bright or dark - leading to some players upping their display’s brightness to gain an advantage in PVP.

A key focus for the studio is improving performance, particularly dropping Rust’s hunger for memory to boost frames. Those tweaks are due to arrive within the next couple of months.

Facepunch also addressed the issue of cheaters, promising that they are working to address exploits and cheats - but without revealing more at the apparent risk of undoing their anti-cheat efforts.

“Last year, we overdoubled our support team to aid in player support issues, which included anti-cheat matters,” the studio wrote in anupdate post. “This year we’re dedicating more resources into anti cheat than ever and exploring some more radical measures.”