We chatted to the folks behind Slay The Princess, Xenotilt, Go-Go Town! and Paper Trail on the show floor

At last year’sPAX East, we spent a lot of our time poking around thePAX Rising Showcase booth, which is a collection of indie games curated by PAX itself. Not only did we find a bunch of cool games to play, but we were also able to chat to the games' creators, as all Rising finalists are invited to attend in person to show their work to the public.

You can find out their answers to these questions and more in the video above. For some, PAX East marked the first time they were able to show their game in public. For others, it was a tried and tested method for gathering valuable player feedback. In all cases, though, they offered a fascinating glimpse into what it’s like to exhibit a game at PAX and other big events like it.

If you’re looking for more behind-the-scenes stories from this year’s PAX East, why not watch our video about theFacebook community that meets once a year to take a group picture? Elsewhere, we alsointerviewed the developers of WrestleQuestabout their upcoming wrestling RPG. Still not satisfied? You can find all of our PAX East posts organised neatly within theRPS@PAXtag. How lovely.