Sad Cat are “very aware of traps of over-promising and under-delivering”

Sad Cat continued: “we do understand the game’s scope, and we’re very aware of traps of over-promising and under-delivering. As of today, development is progressing at a steady pace. The majority of systems are functional now and we are in a super-intense asset production phase.” Elsewhere in the statement, the studio shared that our main protag has “more than 500 meticulously hand-painted animations made just for platforming,” and while those jumps, slides and rolls are finished, the team wants the whole game to reach that “same high standard.” Thus, the delay into next year.

The game’sSteam pagedivulges more information about the setup, which casts you as an AI who’s been involuntarily trapped inside a human body during the lawless, nuclear kinda-post-apocalypse. Even more my vibe. It’ll now launch on PC, Xbox consoles, and Game Pass next year.