PC port with ray tracing support said to be cancelled alongside layoffs at developers Media Molecule last year

A PC version of Dreams, the PlayStation 4-exclusive toybox-slash-game creation platform from LittleBigPlanet makers Media Molecule, was nearly completed before being cancelled late last year, according to a new report.

While its PS4 release meant it was backwards-compatible on console, Dreams was never brought to PlayStation 5. However, during a recentlivestream, industry insider Lance McDonald has now claimed that both a PS5 port and a PC version of Dreams had been in development and were almost finished before being cancelled last year. (Thanks,Eurogamer.)

Citing an anonymous tester working on the game, McDonald said that the PC port would have been an enhanced re-release with additional features including support for ray tracing visuals, along with switching controls to keyboard and mouse from its original use of the PlayStation DualShock 4 controller and the PlayStation Move motion controller. Alas, it just wasn’t to be.

Dreams’ PC cancellation came as part of wide layoffs at Media Molecule in October, which resulted in up to 20 percent of the studio’s staff - equivalent to around 20 people - being let go. At the time, the studioattributedthe decision to “significant strategic changes”, including the shift from Dreams onto their untitled new project, which is yet to be revealed.