Gawping simulator
“Now that I’m older and wiser,” Barr says on hiswebsite, “I’ve come to feel that hiding the objects was a bit too cute (I was thinking about the artist Gregor Schneider at the time, for what it’s worth) and that it would have been better to make the objects visible.” That’s exactly what Barr’s done, raising them to sit on top of the cubes they were formerly hidden inside. “That’s why the ‘2’ is raised,” he says. “GET IT???”
Barr is a professor of computation arts at Concordia University in Montréal, Quebec. He had a rethink about the original v r 2 while presenting on the game at a conference called Museums Without Walls. “In doing so I was forced to constantly reassess the game and to try to justify my hiding of the objects in the cubes,” he says. “I couldn’t really justify it in the end (and admitted as much in my talk), then realised I could just make the game again!”
v r ^2 is out now, and you can play it for free in your browserhereor download it fromGithub.