Here’s a rundown of all the important info in the Path of Exile 2 character sheet
Confused about all of the Attributes in Path of Exile 2?Press C while playingPath of Exile 2, and you’ll pull up a character sheet that’s much simpler to read than its equivalent in the first game of the franchise. The core Attributes behind your character are easily viewable alongside a host of other information, and mousing over names of various stats brings up an explainer.
That said, there are still a few factors here that may be difficult to grasp for new players. What exactly is the Energy Shield, for instance? What about Spirit? And what stats are most important for each character class? In this guide we’ll explain all of these questions and more as we provide a breakdown ofall Attributes, mechanics, and other stats on the Path of Exile 2 character sheet.
Attributes in Path of Exile 2
Strength, Dexterity, and Intelligence are the three core Attributes in Path of Exile 2 that lie behind every character, and should feel familiar if you’ve played any other RPG in the past. However, it’s important to keep the following in mind as you change these three Attributes and make character builds:
Strength is a key Attribute for equipping melee weapons. It’s also tied with a character’sLife, and each point of Strength boosts Life by +2. You’ll need a high Strength if you want to max out yourArmourstat.
Dexterity measures speed and is important for ranged weaponAccuracy. Each point of Dexterity boosts your Accuracy Rating - basically a measure of how likely you are to hit things - by +5. A high Dexterity also means a highEvasion.
Intelligence is your spellcasting Attribute. Each point of Intelligence boosts your Mana by +2. Intelligence is also necessary for wearing equipment that raises yourEnergy Shield, and most spell-aligned weapons and skills also have an Intelligence requirement.
You’ll see the following mechanics on the character sheet, each of which correspond with the three core Attributes in important ways:
This one’s fairly self-explanatory. Life corresponds to your hit points and that big red pool on the lower left side of the screen. The more life you have, the harder you are to kill. Recharge your Life with Life Flasks, and if you want more Life, increase yourStrength.
The Energy Shield is a unique mechanic to thePath of Exilegames. It’s basically an aura that acts as a buffer for your Life, and is represented by those segmented blue bars that surrounded your red Life pool. Any damage that you take expends the Energy Shield first, and the Energy Shield recharges over time.
While all classes benefit from the Energy Shield, I prioritise increasing it for spellcasting classes like theSorceressandWitch, since their Strength generally won’t be high enough to wear the best armours. TheMonkwill also benefit from a high Energy Shield, but less so than the true spellcasters.
It’s important to remember thatChaos damage removes twice as much Energy Shield, whileBleeding and Poison bypass Energy Shield and sap your Life directly.
Mana is another obvious one. You need this to use Skills and magic, and it’s especially vital for the spellcasting classes. Recharge the big blue pool on the right hand side of the screen that represents your Mana with Mana Flasks. For more Mana, increase yourIntelligence.
Spirit is an interesting mechanic new to Path of Exile 2 that’s important for certain buffs and for summoning minions.This is one of the most important stats for the Witch class, which is reliant on summoning skeletons. Spirit limits how many permanent minions the Witch can summon at once - for example, bringing forth four Skeletal Warriors might take all of the Witch’s Spirit pool, and if she wants to bring a Skeletal Sniper into the mix, she’ll have to drop one of those Warriors.
Characters start with 0 Spirit, and Spirit is not obtained via leveling. It can only be raised from gear, acquiring new nodes on the Passive Skill Tree, beating bosses, and elevating your character to one of Path of Exile 2’s Ascendancy Classes.
If you want more Spirit or don’t have any at all, try equipping a one-handed scepter, which serves as the Witch’s basic weapon. The starting sceptres in the beginning of Path of Exile 2 each provide a baseline amount of Spirit, such as 30 or 100.
Armour represents a percentage reduction in Physical Damage that you take from attacks and spells. At the moment,characters cannot have higher than 90% Armour. This stat is especially vital for theWarriorandMercenary, who will be relying on it more as opposed to their Energy Shield.
Evasion represents a percentage chance to dodge enemy strikes or projectiles. This is related toAccuracy, so all classes who rely on ranged weapons like theRangerandMercenarywill also benefit from a high Evasion. Evasion is pivotally important to theMonk, however, as he’ll be much more in the fray.
Block represents a percentage chance to block strikes and projectiles. This stat is vital to shield-users like theWarrior, and less so for other classes, especially the spellcasters. Keep in mind that not all enemy attacks can be Blocked, and when it comes to bosses, you’ll generally have to resort to Path of Exile 2’s dodge roll.
The last section on the Path of Exile 2 character sheet are percentages that denote the following damage type Resistances - Fire, Cold, Lightning, and Chaos. Each of these is fairly self-explanatory, and affected by the gear you equip and the nodes that you choose on the Passive Skill Tree. Keep in mind that maximum Resistance for each of these iscapped at 75% by default and cannot be higher than 90%.
It’s a good idea to try to maximise all of your Resistances and keep them as high as possible, but if you’re just beginning to play through Act 1 in Path of Exile 2, it helps to have high Cold and Fire resistance for starters.
That ends our rundown of all of the Attributes, stats, and other associated mechanics in Path of Exile 2. If you need more assistance, check out our guide onwhat to do first in Path of Exile 2, ourclass tier list, our guide tocrafting, and our explanation of thePassive Skill Tree.