No mention of all the other wrong calls

Paradox Interactive appear from the outside to be a company run by dice roll. That was the case earlier this year when theycancelled Sims competitor Life By You and closed its developers, weeks after it had missed a project release date.

“It is clear that we have made the wrong calls in several projects, especially outside of our core, and this must change,” writes CEO Fredrik Wester in an interim financial report, released today.

“We end the second quarter of the year with mixed feelings. On the one hand, our core business has performed very well, but on the other hand, we made the difficult decision to cancel the release ofLife by You, as the game would not be able to meet our expectations,” writes Wester inthe mid-year report.

Life By You isn’t the only troubled project to fall under Paradox in recent years.Cities: Skylines 2was a long-awaited sequel to a beloved game, but launched with bugs, performance issues and design choices which alienated many of its players. Lamplighters League was a$22 million flopthat led to layoffs anda parting of ways with long-time development partner Harebrained Schemes. Bloodlines 2 has been in development hell for years, onlyrecently resurfacing under the leadership of The Chinese Room. Prison Architect 2 - somehow not mentioned at all in this financial report - wasdelayed from May until September, leading to long-time development studio partner Double Eleven to leave the project and a new studio to come onboard to finish the game.

Wester aims to paint a silver lining around the rough quarter, by noting that “in-house developed core games continue to deliver good content that players have appreciated,” but yeesh. You’d think dice rolls wouldn’t come up snake eyes so many times in a row.