Performance improvements still to come

No rest forNo Rest For The Wicked’s developers, it seems. The punishing action-RPG launched in Steam Early Access last week withperformance issues, among other issues, and Moon Studios have now deployed their first hotfix.

Performance improvements are “coming soon”, they say, while this update focuses on improvements to balance and several of the game’s core systems. Among them, the update reduces durability damage taken to gear, reduces repair costs, increases the drop rate on Repair Powders, and reduces stamina costs and fall damage. Here’sthe full list of changes:

When I poked through user reviews on Steam earlier in the week, durability and repair costs were two of core complaints I saw. To my surprise, if I’m honest.No Rest For The Wickedseems clearly to be courting dodge-roll melee fetishists, who I assumed to be video game masochosts, and yet they seemed to be pounding dirt and crying uncle. Or maybe it just really was bonkers unfair.

Earlier this week, Moon outlined alist of known issues, with solutions to some, if you’re experiencing a proble the above patch doesn’t fix. Remappable controls are coming soon, too.