There’s a lot of sand

One of the most traditonallyepictrailers from the Gamescom-themed Opening Night Live tonight was forAtlas Fallen. It’s a new fantasy action RPG, with super powers, set in a semi-open world. In what is becomingsomething of a themefor me tonight, however, the trailer doesn’t really give much away about the game aside from the topline selling points. There is a tiny, teeny smattering of gameplay at the end, though. Big swords, big monsters, big magic, big sand. In another continuing theme from games revealed tonight,Atlas Fallenis out next year.

As you can see, this appears to be your post-apocalyptic world where humans are eking out a living among the ruins of their former civilisation. And sand. Lot of sand. This does provide the lady in the trailer something to surf down into battle, in a cool way, to protect a caravan travelling accross the desert. The voiceover gives a lot of talk of gods, sand, ruins, a shattered world, sand, stories, gods, and sand.

You can indeed sand surf in-game, and hunt monsters using shapeshifting weapons, playing co-op or solo. So that’s theMonster Hunterpart of my title bid covered, isn’t it? For the other half, I’m citing the special magic atacks and the top-down ish angle of the gameplay, as well as, you know, the general look of the thing. I mean it’s a fantasy ARPG, of course I’m going to mention Diablo. If Atlas Fallen does end up as a proper Diablike it’ll be no bad thing, because these days the Diablo series isn’t being that much of a Diablike.