It’s a short tease, but you can see that Nuna is a bit older, and the world is a dreamy, peaceful, and magical place to explore. Never Alone 2 is designed to be played in couch or online co-op, which is appropriate for the name of the series, and I’m told it will feature landscapes beyond the icy tundra - like, for example, ‘forest valleys filled with ancient willows’. As in Never Alone, Nuna and Fox are hunting down a mystery that threatens their community.
The focus is still very much on the Iñupiaq Native community, being developed with an ‘Inclusive Development process’ (capital I and D the press release’s own). The story is from an award-winning Iñupiaq writer, and is drawing from Native traditional storytelling. The themes around our relationship with the land we live in, each other, and folkloric traditions seem to be making a strong return, and I like this - it’s always cool seeing the traditions of cultures other than Vikings and Greco-Roman classics being celebrated in games.