A new entry in the mucky driving sim series
It’s rare for a game to have showy tech which is more than skin-deep and actually enables new types of play. Sure, the dynamic mud of driving simSpintireswas impressive to look at, and it also gave us a game where driving two metres through a puddle could become a serious puzzle. So I’m certainly interested in today’s announcement ofExpeditions: A MudRunner Game, this time sending us off-roading to conduct science. Well, if the mud doesn’t blind me, the science surely will.
Setting out for science, Expeditions will have us bumping and squealching across distant lands with off-road vehicles full of fancy science machines. Along with drones to scout and scan, and handy tools like echo sounders and anchors to help us get about, we’ll have toys like metal detectors to perform science. Ideal for findingancient Tizer ring pulls.
The blurb says we will need to “Manage your camp by building research structures and hiring experts to unlock new skills and possibilities during your expeditions.” Your own little Time Team.
I’m going to need a few minutes to drill into my head that this is not part ofthe Expeditions: Conquistador/Viking/Rome series of turn-based RPGs. Though a few eight-wheeled off-roaders deployed in the right spot certainly could rewrite history. Hannibal must be kicking himself for not simply waiting 22 centuries for the invention of the truck.