My hunger for new lizard pants grows
Honestly, I thought Geoff might close out his chorus of World Premieres tonight with a look atElden Ring’s DLC expansion, but nope, this ain’t your Daddy’s Elden Souls. This is something much better if you ask me, and looks to combine the best of World and Rise to stunning effect.
On the World side, you’ve got those expansive, ultra-detailed environments stuffed full of critters and beasts to slay, and cor, just look at those numbers. Dozens of ‘em, big and small, just waiting to meet the end of my dual blades.
On the Rise side, you’ve got your handy human-sized appropriate steed to whisk you through these lands at top notch speed, only this time it’s not the back of a giant dog you’re riding around on, but a proper scaly ostrich lizard. Ho ho ho, yes please. I’m particularly intrigued by how the camera seems to shift into third person over the shoulder as the rider enters a swarm of overgrown armadillos in the trailer, but given it cuts to a rear view shot almost immediately after to show the growing sandstorm approaching from behind, maybe it’s just a simple camera angle shift and nothing more. We’ll have to wait and see.
But man alive, those weather effects sure do look a lot more pronounced than previous Monster Hunter games, with mega sand/thunder and lightning storms all in the mix. And look! Your ostrich lizard can, in fact, spread its wings to glide in mid-air. Truly, a most talented creature.
And that final shot of the desert wastes? (or should that be wilds?). Stunning. Beautiful. Give it to me right now. Alas, we’ll have to wait until at least next summer before Capcom are ready to reveal more details, so the wait is on folks.