Still no release date in sight

MGS Delta was revealed last year with a very brief tease of its faithful polishing of the PlayStation 2 classic, which has so far only come to PC (officially) in the serviceable if fairly underwhelming Master Collection. We later gota fuller look at some gameplay, showing that, yes, this will indeed be aMetal Gear Solidgame with all the sneaking, shooting, choking and wriggling around on the floor that implies.

The latest gameplay reveal gave a more action-packed taste than the fairly serene stealth slice of the latest trailer, showing Naked Snake blasting helicopters, wielding a rocket launcher in the sidecar of a motorcycle, CQC-ing guards to the floor, encountering the Ocelot Unit and interrogating soldiers while holding a knife to their throats. It was a surprisingly wide-ranging showcase, in my opinion, spanning from the opening HALO jump at the very start of the game through to the very late-game motorcycle chase.

We also got a very brief glimpse at the game’s crocodile hat - I’m personally curious to see if the slightly clunky camouflage menus are streamlined in the remake - while Snake swam around in some swamps and crawled in mud. One snippet showed Snake taking aim at some kind of elk-deer thing with twisty horns (what am I, a zoologist?) to prepare his next meal. I don’t remember seeing that specific animal in the original, so it might be new.

Maybe most excitingly - at least for me - we got to finally see Delta’s take on Snake’s mentor The Boss, showing the iconic confrontation on the rickety rope bridge from early in the game. The cutscene clips also gave us our first earful of returning Snake actor David Hayter, having been elbowed out in favour of Keifer Sutherland for Metal Gear Solid V.

It continues to look very, very nice - and very close to the original, albeit with much prettier graphics, as far as my memory serves. Still, with no sign of a release date yet, we don’t know how long we’ll be waiting to give a go for ourselves.