Physint will have the “look, story, theme, cast, acting, fashion and sound” of a film
Almost 10 years after Hideo Kojima left theMetal Gear Solidseries behind to start his indie studio, the celebrated developer andInstagram film influenceris planning to return to the genre that made his name with a brand new action-espionage game. And in true Kojima fashion, the video game is said to be just as much a movie as it is a game.
Kojima revealed the “brand new, original IP” at the end of Sony’s State of Play showcase this evening, announcing the upcoming title as the result of a partnership between PlayStation and Kojima Productions. That partnership has previously seenDeath Strandingreleased for both PlayStation and PC, with sequelDeath Stranding 2: On the Beachgetting a typicallycryptic trailer revealmoments before Kojima’s in-person appearance.
While the developer called the project an “next-generation action-espionage game”, it will be familiar territory for Kojima in combining “cutting-edge technology” and a strong influence from movies.
In fact, in news sure to please those who have a keyboard macro ready to reply “just make a movie already” to everything Kojima has made to date, this may be Kojima’s most movie-adjacent video game yet - even compared to hiscollaboration with director Jordan Peele, experimental horror gameOD.
Kojima explicitly said Physint would aim to “transcend the barriers between film and video games”, stating that while it is an “interactive” game in the standard sense, “it is also a movie at the same time in terms of look, story, theme, cast, acting, fashion and sound” - leaving, er, not much that isn’t basically a film, then. Expect Norman Reedus to show up at some point, probably.
To really hammer the point home, the tease pulled back from Kojima to reveal the Sony and Columbia Pictures studio lot in Hollywood with a billboard revealing the game’s name. That’s all we’ve got on Physint for now, but expect Geoff Keighley to hit speed-dial on Kojima for some more details soon enough.