The ‘tides of March
Hope everyone enjoyed theRPS Game Clubreturning withCobalt Core, though personally, I’ve always found deckbuilders a bit short on the screaming slaughter of unclean heretics. Put down the cards and pick up a boltgun, then, as this month’s Game Club pledges eternal service (until April) toWarhammer 40,000: Darktide.
These additions and tweaks were not just welcome, but arguably necessary. I liked Darktide on launch, but in hindsight it was just apretty good Left 4 Deadlikewith a rubbish, overly randomised gear system. Now it feels much more like it’s doing its own thing, which happily still involves plenty of meaty shooting and rhythmic bludgeoning, not to mention asomewhat lessrubbish gear system that grants more control over which mutant-smiting tools you unlock and how you upgrade them.
I’m pencilling in4pm on Friday March 29thfor that liveblog. See you then, unless we end up sharing a righteous purge in the meantime.