No more internal game development

The company behind the poorly received Lord Of The Rings: Gollum have reportedly laid off 25 staff and will no longer internally develop video games. Instead, Daedalic Entertainment will focus their efforts on publishing.

German siteGames Wirtschaftreported the layoffs, with Daedalic confirming that 25 employees from a team of over 90 would be let go. “We value each and every member of our team and it is important to us that the transition goes as smoothly as possible. Therefore, we will support our former employees in finding new opportunities within our network,” said a statement provided to the site in German and translated via Google Translate.

Lord Of The Rings: Gollum was met with critical derision and seemingly low sales upon its release in May. In our ownLord Of The Rings: Gollum review, Rachel called it “ultimately a very dull game” and “quite janky”. Daedalicapologisedin the days after launch and pledged to fix bugs and technical issues.

Recently announced survival spin-off Surviving Deponia is apparently still in development from an external studio, with Daedalic publishing.