Room for one more?

There’s also a chill and beautifully kept city square where you can converse with other players in real-time. Popcannibal are promising “real people, no bots” in these spaces, and I’ll be intrigued to see how it handles these larger spaces as we get closer to release. It doesn’t look like it’s going for the full-blown social MMO experience like thatgamecompany’sSky: Children Of The Light, for example, but I would also hope it feels a bit more ‘real’ and lively than, say, Animal Crossing does.

“We made Kind Words 2 because there aren’t enough online spaces where strangers can be fearlessly open and caring without worrying about likes, subscribes, followers, and any other garbage that gets in between people just talking to each other,” Popcannibal founder Ziba Scott said in a statement, which, yeah, I can get behind that.

To find out more about Kind Words 2 and sign up for its upcoming playtest, head on over to itsSteampage.