Gimme that dynamic campaign map

THQ Nordic announcedJagged Alliance 3during theirSeptember showcase last year. It’s only fitting that it returned during this year’s showcase, bringing a much more detailed trailer to show off how combat will work.

I’m not hot onJagged Alliance, but there’s a lot to like in the trailer above. It’s neat that you can spend AP points to increase the accuracy of your shots; I like the sound of an enemy “mishap chance”, because mishaps are always fun; and there generally seems to be a lot of granularity, from how you pose your mercenaries (stand, crouch, prone), to what body parts they target, to what type of shot they’re taking (single, burst, auto, etc.).

Sadly, the trailer shows the most appealing part for only a few seconds near the end. The best stories about classic Jagged Alliance normally involve its dynamic campaign map, which provides the context for the individual turn-based skirmishes you lead. That feature has been absent or poor in some of the lesser, modern Jagged Alliance games, but it’s seemingly returning here.

Jagged Alliance 3 has no release date but, as always, can be foundon Steam.