This time, it’s looking all 3D and fancy

Hyper Light Breaker will invite us to the land ofOvergrowthto explore (with the help of tools including a wall-dash, hoverboard, and glider), bash baddies, and batter bosses. Across runs we’ll unlock weapons and items, and help build up a settlement in a very pretty overgrown city. I am strongly into overgrown cities.

The developers, Heart Machine say that Breaker is “neither a sequel nor a prequel” to Drifter. They explain ina blog post, “It is set in the universe of Hyper Light and is its own story. It will share threads, aesthetics, lore and other recognizable elements, but will be a new game driven by new designs.”

“With Solar Ash we were trying something new; working with a publisher for the first time, transitioning from 2D to 3D, and mostly working in a vacuum,” Heart Machine explained. “In the end, we released a project we’re incredibly proud of, but the process deviated heavily from how we did things with Hyper Light Drifter, and ultimately, how we want to do things in the future.”

Our Ed’sSolar Ash reviewsaid “it’s stylish and oh-so-smooth when it gets in the flow, but is hampered by repetition.” As for Hyper Light Drifter, ah, John Walker (RPS in peace)got off to a rough startbut we have since called it one of the bestaction gameson PC. If you dig Drifter, you might enjoyThe Mechanic’s in-depth lookat the decision to use recharging ammo.