17 years later
“I’ve dreamed of returning to the franchise we created back in 2007 for many, many years,” said Bill Roper, CEO and co-founder of Lunacy Games. “I’ve always felt I had unfinished business with the Hellgate IP, which is why our codename for the project is Hellgate: Redemption.”
Roper also mentions that it’s being made in Unreal Engine 5, and that they’re keeping “core gameplay and lore elements of Hellgate: London in our current design”. Judging by the original Hellgate, we can probably expect some looting, some shooting, randomly generated levels, and who knows, perhaps a monthly fee of some kind.
Just watching some footage of the original Hellgate in action, I really dig the mash-up of genres it’s got going on. Particularly the fact you can swing swords in third person, then switch to a laser pistol in first person, all in the middle of some grungy subway infested with demonic toads. None of it makes any cohesive sense, but it works? I hope Redemption brings some dark fantasy zing to an otherwise staleMMORPGgenre.