Expected to complete the campaign in spring
Hardspace: Shipbreaker is a first-person sim starring a heavily indebted salvage worker, stuck dismantling spaceships to pay back The Man. Each ship is a puzzle, a place and an object to study and best learn how tocut it to pieceswith your tools without accidentally destroying valuable parts or, y’know, igniting a fuel line.
The developers, Blackbird Interactive have added plenty since then too: new hazards, new tools, more of the story, and new ship types. The latest big early access update introduced double-decker spaceships with the new Atlas class. Now, they’re getting ready to launch it in full.
With the full launch tweaking the first two acts as well as tuning progression, yes, v1.0 will bring a full reset of players' progress. While acknowledging that wipes “can be frustrating”, Hudson said “it’s an unfortunate necessity when introducing new campaign content”.
“We hear you, and we wish it could be avoided, but unfortunately it’s the nature of this particular beast,” he added. “Progression resets are one of the topics where we’ve been doing a lot of learning and listening, and we hope that this process becomes smoother in future projects.”
After the full launch, Hudson says part of their team “will continue to improve the PC version”. They’re also working on a console version.
Hardspace: Shipbreaker is currently availableon Steam Early Accessfor £22/€25/$25. The price will go up to $35 ahead of v1.0, so you might want to nab it now if you’ve been meaning to? Though has often had a 33% discount in Steam sales. So will waiting get you a better price or will you miss your opportunity? A gamble!