For those in the London office
“Splash Damage is changing the way we work,” the studioannounced on Twitter. “We’re moving to a four-day work week, on-site in our London office.” Splash Damage currently employs over 400 people, some of which are “hybrid” workers, to whom this change doesn’t apply.
Several other game studios have switched to a four-day week in recent years, includingHomeworld 3 developers Blackbird Interactiveand Guardians Of The Galaxy makersEidos Montreal. It’s often pitched as an attempt to address the often wonky work-life balance of game development, and is designed to help studios to attract and retain staff.