And has reverted to a one-time fee for commercial use

Good news, then: GameMaker is now “free for non-commercial purposes on all non-console platforms” - such as PC.

This is, to some degree, a reversion. When I first started using Game Maker around ten years ago, it was a one-time purchase to buy the software for commercial use. The difference is that at that point, it was also a one-time fee to buy the necessary tools to export for a particular console platform. Since then, much has changed, and GameMaker creator’s YoYo Games has been boughtfirst by an online gambling companyandthen by fintech/browser company Opera.

In any case, this seems like an unequivocal good for the games community, and obviously contrasts with how big boyUnity has gone about recent pricing changes. GameMaker’s announcement couldn’t resist a cheeky dig in that direction. “We have seen other platforms making awkward moves with their pricing and terms, so we thought, what if we did the opposite, something that could actually be good for developers?”

You can read more about the changes and about GameMaker in generalat the official site.