The new survival game announced today
Watching the trailer for upcoming craft-o-survival gameForever Skies, I now understand how people who fear the ocean must feel aboutSubnautica. While I’m at my happiest in water, I know depths and strange sealife give many others the heebie-jeebies. However, heights make me pray for death. So a game about exploring the skies and skyscrapers above the ruins of human civilisation in a customisable airship, ah yes, I would like to die now, thank you very much.
It all looks and sounds quite Subnautica-y to me: a goal-driven survival game about exploring, building your home, and encountering strange new life, with light elements of hunger and thirst but (it sounds like?) not aNEO Scavenger-grade survive ‘em up. I’m up for that. Or would be, if up weren’t the most terrible place.
Those spires above the clouds do like nice. I like that. But, turns out even being above thick clouds gives me the fear. We had a great haar (sea fog) the other week, which I cycled through then over. I did not enjoy being on a bridge over it. The cloud being close beneath my feet made the drop feel worse as an unknown quantity. Perhaps I was thousands of metres up in the air and who knew what lurked beneath? No. No thank you. I now see what y’all mean about the sea.
This is the debut game from new studio Far From Home, though they say members have previously worked on games includingDying Lightand Divinity. They plan to launch Forever Skies into enter early access with an estimated 30 hours of singleplayer stuff to do. Then they’ll do the early access dealio of fixing things while adding new stuff, which here might include new locations, new airship modules, and four-player co-op.
Forever Skies hitsSteam Early Accesslater this year.