Dawntrail, the latest expansion forFinal Fantasy XIV, has officially been out just three days, arriving earlier this week after a brief early access release. Despite its story and extra 10 levels spanning dozens of hours of playtime, that’s apparently been ample time for players to complain loudly enough about one of the expansion’s brand new jobs - so much so that Square Enix have already announced a set of incoming changes planned across the game’s next run of patches.
One older job in for some fixes is the Monk, which will look to address what Yoshida called an “inadequate performance” caused by the wrong potencies for some actions and an issue with stacking the Fury status, both accidentally introduced as part of wider changes to core Monk attacks in 7.0 that the producer said “significantly changed how it feels to play the job”. The next patch will help make area-of-effect attacks better again, with “minor adjustments” to the Monk’s HUD as a result.
Elsewhere, the Astrologian job has apparently received “considerable feedback” from players about being hard to use during damage burst phases of battles, which will be addressed by changing the recast time of Light Speed and making it a charged action, as well as dropping the recast time of the job’s draw actions. Level 90 action Macrocosmos will also see its potency tweaked.
The changes will roll out over the next couple of patches, with Yoshida also assuring that “several issues that may have proven a hinderance to your overall experience” aside from the job complaints will also be resolved as soon as possible. Otherwise, Dawntrail’s rollout seems to have been far smoother than the hours-long queues suffered by previous expansionEndwalker, in part thanks to some shiny new servers and othercongestion-easing measuresput in place ahead of the launch.