Card-based CQC with a name you have to admire
Once again, you’ll bash, dash, dodge, parry, grapple, and generally murder through intense fights in close-quarters spaces, with all of your moves represented by a deck of cards you can upgrade. I think the broad idea is the pushy-shovy-dodgy-killy small intense battles of games like FTL andJohn Wick Hex, but with cards and wizards. You’ll also build a party of fellow adventurers, and I do like the idea of creating combos of swords and arrows and fireballs and all that.
OurFights In Tight Spaces reviewthought “the action at the heart of it is honestly incredible” but felt it discouraged experimenting with builds, which is a problem in the long run. “When everything’s going right, it engages my brain like I’m doing a particularly hard sudoku,” Jai Singh Bains said. “The problem is there isn’t much besides that going on. The whole game feels like it should be one of the best things I played this year, but somehow I came away from it saying just ‘okay.'”
Knights In Tight Spaces is headed to Windowsvia Steamlater this year. It’s made by Ground Shatter and published by Raw Fury.