Everything we know about the upcoming Pinocchio Soulslike

Lies Of Ptells a dark Pinocchio story, one which involves a gruelling trek through a horror-tinted fallen city filled with various hostile automata. If that sounds like your kind of game, then read on to find out everything we know about Lies Of P, from its expected release date to gameplay details, trailers, story, and more.

Lies Of P expected release date

Lies Of P expected release date

Lies Of P is very clearly a Soulslike game. The bulk of the game is spent wandering about the dark streets of the city of Krat, dealing with the various dangerous automata that patrol the streets.

The gameplay seems to be most akin to Sekiro, in the sense that you can make use of Pinocchio’s doll-form to swap out his left arm for new arm types to gain new skills, in a similar manner to switching out Sekiro’s prostheses. At one point in the gameplay trailer we see Pinocchio transforming his arm into a giant cannon-like shotgun to allow for ranged combat. Another moment sees Pinocchio using his evidently super-strong arm to blast open a gate.

There will also be a weapon-making system, where you can combine blades and handles that you find throughout the story to create new weapons with unique properties and playstyles. Rapiers, canes, axes, sabres, greatswords, andBloodborne-esque wheel hammers have all been spotted throughout the various trailers, but this is just scratching the surface, with the devsconfirming in a tweetthat there are 30 basic weapon types and over 100 possible combinations.

A glimpse of the inventory screen gives us some more details: for example, there is a slot for Pinocchio’s outfit, which may act like armour or otherwise bestow special traits and attribute bonuses. There is also a very Souls-esque letter grading system for Pinocchio’s attack attributes (Motivity, Technique, Advance), which indicates that each weapon works best with specific attributes. And there are slots for “Frame” items. We don’t know for sure what the function of these items are, but they may allow you to customise Pinocchio’s body with passive effects.

Beyond combat, theSteam pagegoes into a small amount of detail regarding the main campaign:

So it seems there will be a fair bit of emphasis on player choice as you encounter different characters during the story, and the choices you make will have an effect on the path you take and end on by the time the game ends. Lying is a big part of Pinocchio’s story, and in the game each lie you tell will accrue so-called “Humanity Points”. The number of Humanity Points you have determines your interactions with NPCs, the kinds of enemies you’ll face, and more.

Not too much is known about the story of Lies Of P so far, except that it is a dark reimagining of the tale of Pinocchio as told by Carlo Collodi back in the late 1800s. The game takes place in a similar era (with extra Steampunk), in the fictional European city of Krat, once wealthy and beautiful but now dilapidated and overrun by plague.

Pinocchio, an automaton-esque living doll, is attempting to become human once more. To do that, he must first find Mr Geppetto - who in the original source material is Pinocchio’s maker. In true Soulslike fashion, it seems that when Pinocchio “awakens” at the beginning of the game, he (and the player) has very little information about what is going on. The story and lore will be introduced gradually as the player explores the now very dark and dangerous city of Krat.

The story of Lies Of P is divided into stages or chapters, and according to Ji-Won, each of these stages is likely to take around 10 hours to complete. So it sounds like the game’s story is divided into three “acts” of roughly equal length.

That’s everything we know so far about Neowiz’s upcoming Lies Of P, the two-parts Bloodborne, one-part Sekiro Soulslike reimagining of Pinocchio. If you’re as excited as we are, be sure to check back on this page every so often for all the latest details!