Plus a collaboration with Microsoft Excel

“Eve is getting ready to enter its third decade and the future has never been brighter,” says creative director Bergur Finnbogason. “With arcs, we’re setting Eve up for the next chapter with a steady stream of narrative-driven content that emphasizes player actions and decisions.”

Disputed systems in factional warfare will become frontlines, with associated content and strategic advantages, while adjacent systems will hold their own tactical value as forward bases for command. Frontlines will be quicker to conquer than surrounding systems, pushing the tempo of territory disputes overall.

NPC factions will pass down missions to players, the outcome of which will leave a lasting impact on New Eden - regardless of whether or not they succeed. As a hypothetical example, CCP suggests that the Caldari faction might plan to create a new navy ship. And if players flying the Caldari flag fail to back that effort, the ship simply won’t be released - “at least for some time”. See? Consequence.

Perhaps the most Eve news to come out of Fanfest so far has been the announcement of Excel integration - enabling players to export Eve data directly into Microsoft’s maths-y software. Truly, this is the game of spreadsheets in space.