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Dredgewas one of this year’s more surprising gems, an unexpectedly winning combination of spooky Lovecraftian atmosphere, open-world exploration and compelling fishing sim that lay somewhere on the ocean-wide spectrum between the chill management ofStardew Valleyand the existential dread ofSunless Sea.

And, as any fisher knows (I assume), patience is key to landing something good. So it seems somewhat apt that Dredge developers Black Salt Games are willing to wait a little longer before hauling in the game’s first big post-launch catch.

Asrevealed earlier this year, the DLC will focus on the mysterious and villainous Ironhaven Corporation hinted at during the base game, with players uncovering the company’s plans to set up a drilling operation in the area as they gather materials to construct buildings and fuel their rig with biomatter.

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“Originally, we planned to spend a few months crafting this exciting addition and release it in Q4 this year,” Black Salt wrote in a post announcing the delay on eX-Twitter. “However, as we progressed, we were faced with the reality that, given the time of the year, we’d need more lead time to coordinate our marketing and make the launch as exciting as it could be.”

“We understand that this isn’t what we had originally promised but we hope you understand,” the devs wrote, adding that further details - including a release date and price - would be revealed soon.

While The Iron Rig was planned as Dredge’s first big DLC release, the game hasreceived several free updatessince its release back in March, adding a map marker feature requested by players, a photo mode - with new animals to snap like dolphins and whale sharks - and a gentler passive mode that stops creatures from attacking you so you can fish in peace.