6 mechs in 6-player co-op

Armored Core 6: Fires Of Rubiconis already pretty damn cool as is, what with the giant mechs zooming about and making things go boom. But now imagine two (or more) mecha-besties zooming about and making things go boomtogether. Cooperatively. That’s what one upcoming Armored Core 6 mod aims to enable, and it’s coming from the modder whobrilliantly implemented co-op in both Elden RingandSekiro: Shadows Die Twice.

Elsewhere, LukeYui says the mod will feature level scaling, even though it’s not present in its current alpha build. “The host will be able to adjust the difficulty per additional player,” they write. “All missions are playable in co-op and your party persists between missions, meaning you don’t have to keep reconnecting. The host chooses the mission.”

There’s no word on when the Armored Core 6 co-op mod will be ready for flight just yet, but you’ll be able to find it on LukeYui’sNexusMods pagewhen it’s done. LukeYui’s previous co-op mods for fellow Fromsoft slashersElden Ringand Sekiro are also still up on that page, which should make hammering through both games a little less intimidating. Or you can justmod janky Armored Cores into The Lands Betweenwhile you wait. It won’t make the game any easier, but seeing a stiff, awkward robo-chap standing next to an unkept mountain giant might just take the edge off.

OurArmored Core 6: Fires Of Rubicon reviewsaid FromSoft’s latest was a “frequently brilliant action game that makes the most of its mechs, but also curiously at odds with itself and a little overstuffed.” I quite enjoyed its dreary loneliness at times - when my eyeballs weren’t fixating on the explosions like a child watching Gundam for the first time - but surely a few more mechs couldn’t hurt, right?