The most banter ever
BioWare are also promising/threatening the largest quantity of Dragon Age party banter ever, so much banter that you will never wish to speak to another human being again, that you will shriek and beg for silence. What’s more, characters will dynamically break off and resume their bantering should they be interrupted by a rogue Pride Demon or because you’ve thrown yourself over a cliff to escape the relentless small talk. No more shall you miss out on the whimsical incidentals of character relationships: this banter will follow you everywhere, like a hungry dog or curse.
Dragon Age: Veilguard New Discord Q&A Details🔷Asked about the world🔷▪️Takes place 10 years after Dragon Age: Inquisition▪️The Inquisitor will definitely be part of the story▪️You can go back to previous locations you visited, do side content, etc▪️Everything is…pic.twitter.com/413CWAlL5y
There’s a lot more in the video so please accept this runner-up handful of Veilguard trivia: mages get healing spells again. There’s no campaign progression block akin to Inquisition’s power mechanic. Your new base of operations is called the Lighthouse. Tavern songs return. There appear to be fewer fetchquests. You can pet the griffin.
Anyway: thoughts on the new party size, everybody? I compared Veilguard toMass Effect 2inmy first look previewand this certainly chimes with that analysis. Personally I’d like the extra body, but I must admit I always felt that one member of my Inquisition party got left out of the chinwaggery, which made me anxious. So thank you BioWare, I guess, for lowering the odds that I will feel like an Xmas host trying to ensure that nobody ends up in the corner of the room pretending to check their phone.